the censorship is getting more and more ridiculous
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The original's appeal depended on not being able to see much further so that memory played a part in speeding through levels. Multiple replays of levels was also assumed. Aside from a few niches, today's games have mostly evolved away from multiple replays, and 3D cameras let you see towards the horizon.
Sonic's original idea is very hard to adapt to 3D.
And now the replay value comes closer to padding than legitimately worthwhile gameplay.
https://www.youtube.com/watch?v=w1CEN5gVs5Q
Then there's this fan demo.
Yeah that's how you do it. Add a couple of markers to places you have to get to/things to collect and let the player figure out how to get there.
AFAIK the original concept was basically pinball + sidescrolling. As far as that goes, Super Monkey Ball seems to take the concept into 3D, in a much more logical way, although at a way slower pace. But the 3D Sonic games themselves are more like really fast-pasted Crash, which just doesn't make much sense.
Perhaps they should take the combat away completely and focus on something like high speed parkour.
I liked Spark 3. I felt like it was a solid evolution of what Sega gave up on trying to do with the Adventure games.