I don't think the entire "breaching" system and the more puzzle heavy elements to combat is why Chimera failed, if anything that's a better addition to the gameplay than Xcom 2's stealth could ever be.
It was the wonky ass writing that focused too much on named gay looking characters and analogies of racial politics that ruined it. Which they seem to have also copied.
I don't think the entire "breaching" system and the more puzzle heavy elements to combat is why Chimera failed, if anything that's a better addition to the gameplay than Xcom 2's stealth could ever be.
It was the wonky ass writing that focused too much on named gay looking characters and analogies of racial politics that ruined it. Which they seem to have also copied.