Woke warning to anyone interested in Tactical Breach Wizards.
(media.kotakuinaction2.win)
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I clearly played as a very different kind of autist since every snek that showed up was very quickly removed from the battlefield either by sniper fire, shotgun, or blade.
I love 2, but CS is such a fucking kick in the teeth for players who wanted a continuation of the series and not that garbage shipped instead.
I actually preordered X-Com 2, yes I know preordering is bad, but X-Com 2 was beyond worthy of that in the end since with the base game, general mod workshop catalogue, Long War 2 mod, War of the Chosen, and the Tactical Legacy Pack meant you could ended up with several games instead of just one.
Obviously that's a lot of hindsight working in my favour so preordering is still something that shouldn't be advised, as ironically was the case with Julian Gallop of all people siding with Tencent money for Phoenix Point. Sure he offered the existing backers their money back but that really just made it worse because now it didn't need fan support or interest since Epic had dug their claws into the game hence the 1 year exclusivity when it launched. While I love the original X-Com and what Julian meant for the series his decision to sell out like that soured my opinion of him permanently. Even Jake Solomon doesn't seem to care about the series anymore hence "X-Com 3" being nothing like what anyone thought there would be when Chimera Squad came out instead.
At least I can play X-Com 2 with my mod list until the heat death of the universe.
The snakes in Xcom2 have boobs. Its been a running meme on places like /v/ for years how badly everyone wanted to fuck one.
I can't find myself hating CS, simply because it shipped as a 10$ game and was announced like something a bunch of devs threw together in their down time between games. Not my cup of tea, but not offensive until it was the last Xcom game.
I think if someone just made Nextcom 2 they would do well.
Weird to copy the relative failure in the series Chimera Squad.
I don't think the entire "breaching" system and the more puzzle heavy elements to combat is why Chimera failed, if anything that's a better addition to the gameplay than Xcom 2's stealth could ever be.
It was the wonky ass writing that focused too much on named gay looking characters and analogies of racial politics that ruined it. Which they seem to have also copied.