Eve Online is dying, and has been dying for a decade, because the present crop of devs don't know what fun is.
Namely, not PvE. If you want a game for "make line go up" there have always been better choices. Eve was about the emergent gameplay of a world with barely any rules besides "don't hack the game".
Ironically given that Eve was founded by people who missed the way Ultima Online was before the Trammel update, the game turned into much worse of a carebear catering experience.
Here I thought I'd make my point by talking about "make line go up".
The nullsec guys are complete tools, yes. But the bulk of the playerbase still squats in hisec mining and ratting, and that atrocious isk fountain of incursions. Fully half of them are afk at all times to boot. You can bump them into another cell for God's sakes and nothing, because they're logged in to not play the game, just trying to make line go up.
It's no surprise when they quit. Because nothing about any of that is actually fun. What little fun was left in Eve consisted of finding inventive ways to kill those people.
I was a lowsec and wormhole player myself, with several awox and suicider alts. As far as I'm concerned that's the actual game.
Lol even. But to be fair I don't recall Dust 514 actually being bad, just very poorly timed.
I don't know if you've ever played EVE but I can tell you how that goes:
Edit: I wonder if this is actually a reaction to Star Citizen.
Eve Online is dying, and has been dying for a decade, because the present crop of devs don't know what fun is.
Namely, not PvE. If you want a game for "make line go up" there have always been better choices. Eve was about the emergent gameplay of a world with barely any rules besides "don't hack the game".
Ironically given that Eve was founded by people who missed the way Ultima Online was before the Trammel update, the game turned into much worse of a carebear catering experience.
Here I thought I'd make my point by talking about "make line go up".
The nullsec guys are complete tools, yes. But the bulk of the playerbase still squats in hisec mining and ratting, and that atrocious isk fountain of incursions. Fully half of them are afk at all times to boot. You can bump them into another cell for God's sakes and nothing, because they're logged in to not play the game, just trying to make line go up.
It's no surprise when they quit. Because nothing about any of that is actually fun. What little fun was left in Eve consisted of finding inventive ways to kill those people.
I was a lowsec and wormhole player myself, with several awox and suicider alts. As far as I'm concerned that's the actual game.