https://www.youtube.com/watch?v=qnC2CD8ZTUc
Another example of me having to check the bloody date of a post as I saw this popping up in steam. People are already calling it out but they already had a project they attempted called Dust 514 and it was an absolute flop, now it seems to try and inject some life into EVE they've decided to go with an extraction shooter.
It's a shame really, because I could totally have gone for an FPS set in the EVE universe, especially if the FPS gameplay made a difference to the overall game in a significant way. It would be really cool if maybe it was some kind of grand strategy style setup and you had the ships providing logistics etc. for the ground troops or something like that but no. Despite it being totally doable in the modern era devs are just being absolute meh with every release.
Here I thought I'd make my point by talking about "make line go up".
The nullsec guys are complete tools, yes. But the bulk of the playerbase still squats in hisec mining and ratting, and that atrocious isk fountain of incursions. Fully half of them are afk at all times to boot. You can bump them into another cell for God's sakes and nothing, because they're logged in to not play the game, just trying to make line go up.
It's no surprise when they quit. Because nothing about any of that is actually fun. What little fun was left in Eve consisted of finding inventive ways to kill those people.
I was a lowsec and wormhole player myself, with several awox and suicider alts. As far as I'm concerned that's the actual game.
I hadn't the programming knowledge especially to express myself back in the day when it came to this but who do you think are the fuckers squatting in high sec? It's inevitably going to be the same 0.0 players with a bunch of high sec mining and trading accounts. I think this is a big part of why CCP pretty much opened up about multiple accounts which I can't remember if they were 100% against back in the day but it was certainly frowned upon.
What's hilarious about this tactic by the no life try hards of this game it's the people bitching about carebears are going to be from some 0.0 alliance who know a particular enemy alliance is relying quite heavily on high sec farming for their economy. It's pretty cringe meta kind of like how when you see gamers in a PvP scenario trying to get something nerfed they keep losing to.
I know who the fuckers squatting in hisec are. I spent half a decade killing them. The nullsec guys mostly play the economy and rat in nullsec because the bounties for it are too high.
They're not the same people as the afk miners. Nullsec corps don't need Plagioclase and Veldspar.
I spent a long time killing both groups. They're not the same people. That's just cope tbh. And the people criticizing carebears are different people too.
We might be talking from too old a point of view. I heard they did mineral redistribution rebalance a couple years back. It looks like trit might be non-existent in null now.
Edit: Yeah, I was right. Null can't get Trit or Nocxium anymore. So they've got to buy or farm it themselves in HS/LS. There is some incentive for them to sit on HS rocks.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNTnHpLZ3lZGZJym1Na0fDodY_A-fsVNx62brXK_6gn87kst1a9DTrZ_GIssAnvBBReXuUOXuM0Q8Pkega6dV8jp8g4j5sHrd2zeC4_uK3jNWMF1fcQsWo_gcvcCWshANGYwiTyeir0g/w400-h198/Mineral+Table.png
Could be, I "won" Eve a decade ago.
I hadn't realised they'd done that for null sec but that's an actually worse balance move because it means like you point out there's zero incentive for them to move out of 0.0 space. The other one was that there were alliances who were clearly fucking up the tech blueprints queue in the stations no matter where you were and had bots farming them so that nobody else could get access to higher tier ships through the economy and potentially form a fleet. This means of course as well they can set prices to whatever they like and it forces noobs especially to farm ISK for them if they want to get a single ship for themselves.
I don't know whether they fixed that but it was that exploit in particular that pissed me off a lot about the game and made you realise the sorts of people that were playing. I'm going to check out the 2024 version of Rust just for the lulz and have my prejudices confirmed but this is a similar tactic they do on that game where they farmed every resource in existence so that nakeds couldn't even have a chance of getting themselves a weapon to fight back even if they teamed up.
It does look like the Rust devs though unlike the CCP devs have fixed that problem since because apparently you can farm player corpses for bones which is pretty hilarious but at least that gives you somewhat of a fighting chance as a solo player. That was my biggest complaint about the game, it's clearly still a bit if of a clan based gank fest though. I'm not surprised that the types of people who enjoyed EVE Online have gravitated towards that game instead.
Fellow CODE. enforcer? Or a goon?
CODE.
Nah. Null mining would be way more profitable. They had moons and better ice. Plus you can have someone rorq with you AND have you friends to hot drop on anyone who tries to pewpew.
High sec "afk" miners were more likely people like me who went "My freighter alt is doing fuck all while I run WH relic sites. Might as well train into an Orca and make a couple ISK on the other monitor."