This will be a fun thing to bicker about but I do think it ultimately boils down to preference. Aim down sights or hip fire half life style? Which do you prefer for your shooter style? I'm ultimately very mixed and can go for either, I find ADS can be pretty immersive under the right circumstances but then I like with quick arcadey feel of a hip fire game and not really having to think about much beyond blasting stuff.
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This is the difference between tactical games and arena shooters. ADS slows down movement. Arena shooters are about speed.
Both can work or be shit depending on implementation and intended gameplay design.