This will be a fun thing to bicker about but I do think it ultimately boils down to preference. Aim down sights or hip fire half life style? Which do you prefer for your shooter style? I'm ultimately very mixed and can go for either, I find ADS can be pretty immersive under the right circumstances but then I like with quick arcadey feel of a hip fire game and not really having to think about much beyond blasting stuff.
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You can move and ADS at the same time in most games, at least on PC. So I have no idea what retarded shit you're talking about here.
It's also how you actually shoot most of the time, but I've only done shooting competitions for 7 or 8 years now, so what do I know
You move at ~50% of the speed most of the time while ADS-ing, and the movement is already much slower (since ADS generally means some form of realism, with realistic movement speed).
Aiming and shooting in a game with ADS is, as such, much easier than in an AFPS, for instance, where you have to handle both at full speed continuously. Being a long time FPS gamer, ADS-based game is basically just like standing straight up at this point, that's also why there's such a strong emphasis on recoil / spread, otherwise it would be extremely easy (something old-school FPS don't have to rely on).