I kind of like DA2 for trying something new with seeing a city develop over time.
Instead of moving from location to location as in normal RPGs it was a nice idea to move from time to time. It wasn't executed in a good way (and I might accept the 'EA didn't give us enough time) as an excuse), but it was something new and I applaud people trying to do something new.
Wasn't a fan of the combat due to the wave system.
I kind of like DA2 for trying something new with seeing a city develop over time.
Instead of moving from location to location as in normal RPGs it was a nice idea to move from time to time. It wasn't executed in a good way (and I might accept the 'EA didn't give us enough time) as an excuse), but it was something new and I applaud people trying to do something new.
Wasn't a fan of the combat due to the wave system.