I never thought I'd give credit to CD Projekt Red because they're the company that finally black pilled me permanently on modern releases. They do deserve credit though because even if their launch was a total shitshow by anyone's standard they have 'technically' been fixing the crashes and FPS issues plaguing the game and they don't have any major game breaking stuff in it that prevents you from even progressing the fucking story.
It really is atrocious and I am thinking of two titles in particular Baldur's Gate 3 and Rogue Trader. It's extremely annoying because even the negative reviews don't really talk about any of this which is why letting normies into gaming was a mistake. There are some game breaking bugs in these games that are either incredibly annoying to the point it made me not want to go near it anymore or they break the game and mean you can't even progress anymore.
Instead all it is retarded meme posting and people going "lulz gay sex and waifus take my updoots" and the only mention you can find on some of these bugs that are pretty significant is some obscure thread on steam or reddit that talks about it where it quietly gets stealth patched. The fuck are the programmers thinking? The only way they could possibly have allowed something that bad to get through is if they simply didn't give a shit, wrote the code and then declared it finished until the bug was found by gamers sometimes months later in release. It of course takes people awhile to pick up on these bugs depending on the size of the game and how far into the game it happened.
Play your own fucking games devs wtf, I have no respect for this.
Before we see success at the AAA level, we need to strike out as indies first. Indie gamedev is a moderately high risk, low reward venture. Leftists seem more willing to act like starving artists, as if not making money is some kind of ideal. (look at some of the twitter reactions to Eric July's success for proof of this) We continue to see them take degrees in Basket Weaving or some liberal arts bullshit despite everyone knowing it won't bring them financial stability.
One of the reasons I did not continue to pursue gamedev despite spending most of my youth doing it as a hobby is the lack of guaranteed profit. Would I be successful enough to support myself? Maybe. Would I be so wildly successful as to be able to fund a studio and live a comfortable life? Possibly, but most likely not. I'd enjoy working on games, but it was the rational decision to take a career with higher prospects and immediate returns. I think right-leaning people tend to make such decisions, planning for the future. Left-leaning people are more likely to say "I'll do what I want!" and damn the consequences. Sometimes they succeed.
So I guess I'm saying we need wealthy investors on the right funding a AAA industry devoid of woke crap. Like those who were successful in the indie-sphere first. The alternative is we beg someone like Ben Shapiro to fund our games industry.
Then there's the whole gatekeeping problem. I suspect there are a lot of right/conservative leaning people in the industry, but like a lot of us they don't want any politics in games. They believe in the liberal philosophy of tolerance, so they inevitably fail to gatekeep subversives.
I defiantly get your decision, but I think for those of us who are productive, we need to actually push money in the direction of competent creators and actually fund it.
I don't think we need true venture capital, I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".
I think we need to tell non-Leftist, or anti-Leftist stories in a subtle fashion (ie: boy learns the value of family and becomes a man by adopting or creating one, rejecting temptation), but we need to support that.
Again, this is what I mean. You don't want politics in game. You want to exploit the fact that nature has a right-wing bias, and make that the core of some game. The Reckateer is not a rightist game, but it teaches the value of entrepreneurship and trade. There's a very big difference.
A kickstarter or indiegogo that doesn't ban people for wrongthink would be a good start.