I defiantly get your decision, but I think for those of us who are productive, we need to actually push money in the direction of competent creators and actually fund it.
I don't think we need true venture capital, I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".
I think we need to tell non-Leftist, or anti-Leftist stories in a subtle fashion (ie: boy learns the value of family and becomes a man by adopting or creating one, rejecting temptation), but we need to support that.
I suspect there are a lot of right/conservative leaning people in the industry, but like a lot of us they don't want any politics in games. They believe in the liberal philosophy of tolerance, so they inevitably fail to gatekeep subversives.
Again, this is what I mean. You don't want politics in game. You want to exploit the fact that nature has a right-wing bias, and make that the core of some game. The Reckateer is not a rightist game, but it teaches the value of entrepreneurship and trade. There's a very big difference.
I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".
A kickstarter or indiegogo that doesn't ban people for wrongthink would be a good start.
I defiantly get your decision, but I think for those of us who are productive, we need to actually push money in the direction of competent creators and actually fund it.
I don't think we need true venture capital, I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".
I think we need to tell non-Leftist, or anti-Leftist stories in a subtle fashion (ie: boy learns the value of family and becomes a man by adopting or creating one, rejecting temptation), but we need to support that.
Again, this is what I mean. You don't want politics in game. You want to exploit the fact that nature has a right-wing bias, and make that the core of some game. The Reckateer is not a rightist game, but it teaches the value of entrepreneurship and trade. There's a very big difference.
A kickstarter or indiegogo that doesn't ban people for wrongthink would be a good start.