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posted 2 years ago by Lethn 2 years ago by Lethn +39 / -0
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– Gizortnik 1 point 2 years ago +1 / -0

I defiantly get your decision, but I think for those of us who are productive, we need to actually push money in the direction of competent creators and actually fund it.

I don't think we need true venture capital, I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".

I think we need to tell non-Leftist, or anti-Leftist stories in a subtle fashion (ie: boy learns the value of family and becomes a man by adopting or creating one, rejecting temptation), but we need to support that.

I suspect there are a lot of right/conservative leaning people in the industry, but like a lot of us they don't want any politics in games. They believe in the liberal philosophy of tolerance, so they inevitably fail to gatekeep subversives.

Again, this is what I mean. You don't want politics in game. You want to exploit the fact that nature has a right-wing bias, and make that the core of some game. The Reckateer is not a rightist game, but it teaches the value of entrepreneurship and trade. There's a very big difference.

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– Assassin47 1 point 2 years ago +1 / -0

I think those of us who are middle-class and above are wealthy enough to build separate institutions that can be separately monetized without simply being "the rightist brand for games".

A kickstarter or indiegogo that doesn't ban people for wrongthink would be a good start.

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