Its not like any of the Stalker games ran better without mods. You'd probably end up more stable regardless of how hefty it was simply because they'd have had to fix how broken the game was in the process of making the mod.
Oh I agree. The problems were just compounded by a lot of bigger mods like Misery that pushed the extremely low memory limit to the brink because of all the additional textures, meshes, and object references.
Also there was a strange unfixable vanilla bug with the gun-toting zombies iirc that would inevitably corrupt any saves made within a certain radius (only if there was just one alive when you made that save).
Its not like any of the Stalker games ran better without mods. You'd probably end up more stable regardless of how hefty it was simply because they'd have had to fix how broken the game was in the process of making the mod.
Oh I agree. The problems were just compounded by a lot of bigger mods like Misery that pushed the extremely low memory limit to the brink because of all the additional textures, meshes, and object references.
Also there was a strange unfixable vanilla bug with the gun-toting zombies iirc that would inevitably corrupt any saves made within a certain radius (only if there was just one alive when you made that save).