Oh I agree. The problems were just compounded by a lot of bigger mods like Misery that pushed the extremely low memory limit to the brink because of all the additional textures, meshes, and object references.
Also there was a strange unfixable vanilla bug with the gun-toting zombies iirc that would inevitably corrupt any saves made within a certain radius (only if there was just one alive when you made that save).
Oh I agree. The problems were just compounded by a lot of bigger mods like Misery that pushed the extremely low memory limit to the brink because of all the additional textures, meshes, and object references.
Also there was a strange unfixable vanilla bug with the gun-toting zombies iirc that would inevitably corrupt any saves made within a certain radius (only if there was just one alive when you made that save).