Came to mind because Mortal Kombat 1 is one of the greediest fighting games I’ve ever seen, with the recent announcement of a $12 Halloween fatality plus all characters + DLC adding up to $118, so I’m assuming it’s because Warner Bros/Netherrealm Studios just wants more bonus money, so I’m genuinely curious how that whole thought process came to be, and if there’s any way for society as a whole to counteract that, or is it simply built into capitalism and we’re stuck with this forever.
Edit: I didn’t buy MK1, just know people who did because I go to tournaments
Was there screeching at negative reviewers for "robbing people's bonuses" or something?
Bethesda made Fallout 3, which introduced FPS to the franchise and the "insert headshot here" VATS mechanic.
They then threw it to Obsidian Entertainment, who were veterans of RPG Development.
There was a division of labor in the contract. Bethesda would do testing and QA and submit bug reports to Obsidian for fixes.
Part of the contract was that Obsidian would receive a substantial bonus if New Vegas received a certain aggregated review score. I think it was 80%, but you can check.
The game was well received by critics, but they docked a few points for the massive number of bugs, which were unquestionably Bethesda's fault due to shitty testing and QA.
When hit up for the bonus, Bethesda laughed in Obsidian's face.
That's the funniest shit I've ever seen.
It's like asking a raging forest fire to be head of the fire department.
"Did you just put a helmet onto the side of that burning tree?"
"DON'T SPEAK ABOUT THE CHIEF THAT WAY!"