As gold sunlight filtered into her kitchen, English teacher Mary Wood shouldered a worn leather bag packed with first-day-of-school items: Three lesson-planning notebooks. Two peanut butter granola bars. An extra pair of socks, just in case.
It sounds more like fan-fiction then a serious article
They write all the articles like that, I think it’s supposed to get the sheep crying in their programmed fake empathy center and never pay attention to anything else.
There’s enough red flags on this woman to decorate a Soviet government office. It’s so obvious from the story she purposefully intended to indoctrinate her students.
Oh, and who the hell carries around extra socks, “just in case?” Does this woman have a foot fetish fling with another teacher or something? Needing extra socks all the time is not normal.
Todd Howard is to games what Tom Cruise is to cinema. He cackles when I suggest this theory to him. Slight, boyishly handsome, sharp-jawed and tousle-haired, he has the look of classical antiquity. As the studio’s leading man since the early noughties, he has become a semi-mythical figure to gamers, who hang off his every word. Now 52 years old, the only real sign of him being flesh and bone are some faint bags under his sea-blue eyes. He is reserved but not at all shy, talkative but never all that forthcoming – especially about his life outside of games.
It sounds more like fan-fiction then a serious article
They write all the articles like that, I think it’s supposed to get the sheep crying in their programmed fake empathy center and never pay attention to anything else.
There’s enough red flags on this woman to decorate a Soviet government office. It’s so obvious from the story she purposefully intended to indoctrinate her students.
Oh, and who the hell carries around extra socks, “just in case?” Does this woman have a foot fetish fling with another teacher or something? Needing extra socks all the time is not normal.
SO QUIRKY!
Todd Howard is to games what Tom Cruise is to cinema. He cackles when I suggest this theory to him. Slight, boyishly handsome, sharp-jawed and tousle-haired, he has the look of classical antiquity. As the studio’s leading man since the early noughties, he has become a semi-mythical figure to gamers, who hang off his every word. Now 52 years old, the only real sign of him being flesh and bone are some faint bags under his sea-blue eyes. He is reserved but not at all shy, talkative but never all that forthcoming – especially about his life outside of games.
(Legitimately from a GQ article on Starfield.)
It's written by a woman, so yeah that tracks.