type out a few letters from the name of what you intend to craft and then finally finalizing the crafting process made things so incredibly clean, fast, and easy
One of those things that comes perfectly natural to PC players yet is never even considered by console players.
I think the way older shooters and such handled keycards is a bit close to what you describe, just sort of occurred to me.
Granted, those games usually didn't even have full-bore inventory systems, but under the hood it probably worked pretty much the same way as you've been describing.
Hah, that's a good point. There are times where I totally forget how console players have to handle things because I've been so used to being a dedicated PC gamer for so long.
Though admittedly, I did briefly consider how differently inventory and items tend to be handled in VR, which is still pretty weird to me.
One of those things that comes perfectly natural to PC players yet is never even considered by console players.
I think the way older shooters and such handled keycards is a bit close to what you describe, just sort of occurred to me.
Granted, those games usually didn't even have full-bore inventory systems, but under the hood it probably worked pretty much the same way as you've been describing.
Hah, that's a good point. There are times where I totally forget how console players have to handle things because I've been so used to being a dedicated PC gamer for so long.
Though admittedly, I did briefly consider how differently inventory and items tend to be handled in VR, which is still pretty weird to me.