I'm currently playing it and is fun. The game is everything that I dislike, lots of sex stuff that the game forces on you, propaganda about immigrants, it is manipulative, the dialogue is very modern, insane diversity with loads of girl power for a medieval setting.
The diversity is very annoying, not only do you have all races but all species except for thieflings and gyth and there is no difference in culture or attitude. The days of elves as something other then long eared humans are gone.
And again the modern style of speaking is so jarring, imagine talking to random NPCs and they talk like a modern day collage girl that is on a diet of strong and independent.
Is a leftist game to an extreme, I understand there is even a drag queen later in the game.
But it also plays very nice, fighting is challenging and feels rewarding, items and levels are meaningful, there is a lot of thought put in to resolving various situation by out of the box thinking. The story so far is ok, you have a strong motivation and there is a lot of mystery.
My point, this game will shift the gaming industry even more to the left, to an insane degree. I can guarantee that gaming devs are already pushing for more gay and trans stuff because now they have proof that gay se and diversity sells.
I'm kinda surprised how they deal with goblins. They are absolutely 100% little shits that deserve everything coming to them. Even when you try to see it their way they find a way to make you regret it.
That was kind of based. The new DnD has no good and evil anymore and you can see it in the game sometimes but the goblins are just annoying.
You do not get to outright kill them though, you have the option to talk to them and they are surprisingly trusting.
That is another thing that bothers me about the dialogue, it feels completely artificial to move things along. Why are people trusting when this was basically a war zone. There was no coordination on the goblin either, the situation and reality made no sense.
Honestly I hate how bad the game is while still being addictive and fun.
Is not about if it was good or bad, it was what made it different from others. It was a staple of DnD and it was important to how the world was built.
Evil was evil, rather then everything just be gray.
The idea of not having things be good or evil comes from a leftist concept, like how a black dude killed an old white guy and then said the old guy called him the n-word and leftists considered it justified. Murder of an older, defenseless man was considered justified on one word.
That is why we no longer have good and evil in DnD, not because it hurt storytelling.
My point, this game will shift the gaming industry even more to the left, to an insane degree. I can guarantee that gaming devs are already pushing for more gay and trans stuff because now they have proof that gay se and diversity sells.
One game (one!) escapes the linked traits of incompetence and abject hatred that characterizes woke games, and that's going to make a difference? The industry is already far left, there's a black female main character in 7/10 games, and eventually they're going to run out of money.
Back when I was growing up, everyone played Gears and Halo, not just the nerds. Idk who the hell is buying games nowadays outside of lootbox addict adults and kids.
This is poor speculation on my part but I think a lot of media was beginning to see that it was not profitable to be woke, it was still pushing forward despite it but it was going to end.
Now they can better blame failures on other factors simply because BG3 is a success, you can't claim force diversity, gender theory or gay/trans sex does not sell when it clearly sells. At the very least is not a factor that affects sales anymore so why change it.
Idk you're assuming that they're weighing the evidence with some degree of rationality, when most signs point to the decision makers wanting to burn cash.
It would put us in a weird spot if we continued to see woke games that play well though. That's kind of like saying it would be tough if we invented wet fire.
I'm currently playing it and is fun. The game is everything that I dislike, lots of sex stuff that the game forces on you, propaganda about immigrants, it is manipulative, the dialogue is very modern, insane diversity with loads of girl power for a medieval setting. The diversity is very annoying, not only do you have all races but all species except for thieflings and gyth and there is no difference in culture or attitude. The days of elves as something other then long eared humans are gone. And again the modern style of speaking is so jarring, imagine talking to random NPCs and they talk like a modern day collage girl that is on a diet of strong and independent.
Is a leftist game to an extreme, I understand there is even a drag queen later in the game.
But it also plays very nice, fighting is challenging and feels rewarding, items and levels are meaningful, there is a lot of thought put in to resolving various situation by out of the box thinking. The story so far is ok, you have a strong motivation and there is a lot of mystery.
My point, this game will shift the gaming industry even more to the left, to an insane degree. I can guarantee that gaming devs are already pushing for more gay and trans stuff because now they have proof that gay se and diversity sells.
I'm kinda surprised how they deal with goblins. They are absolutely 100% little shits that deserve everything coming to them. Even when you try to see it their way they find a way to make you regret it.
That was kind of based. The new DnD has no good and evil anymore and you can see it in the game sometimes but the goblins are just annoying. You do not get to outright kill them though, you have the option to talk to them and they are surprisingly trusting. That is another thing that bothers me about the dialogue, it feels completely artificial to move things along. Why are people trusting when this was basically a war zone. There was no coordination on the goblin either, the situation and reality made no sense.
Honestly I hate how bad the game is while still being addictive and fun.
Is not about if it was good or bad, it was what made it different from others. It was a staple of DnD and it was important to how the world was built. Evil was evil, rather then everything just be gray.
The idea of not having things be good or evil comes from a leftist concept, like how a black dude killed an old white guy and then said the old guy called him the n-word and leftists considered it justified. Murder of an older, defenseless man was considered justified on one word.
That is why we no longer have good and evil in DnD, not because it hurt storytelling.
One game (one!) escapes the linked traits of incompetence and abject hatred that characterizes woke games, and that's going to make a difference? The industry is already far left, there's a black female main character in 7/10 games, and eventually they're going to run out of money.
Back when I was growing up, everyone played Gears and Halo, not just the nerds. Idk who the hell is buying games nowadays outside of lootbox addict adults and kids.
This is poor speculation on my part but I think a lot of media was beginning to see that it was not profitable to be woke, it was still pushing forward despite it but it was going to end.
Now they can better blame failures on other factors simply because BG3 is a success, you can't claim force diversity, gender theory or gay/trans sex does not sell when it clearly sells. At the very least is not a factor that affects sales anymore so why change it.
Idk you're assuming that they're weighing the evidence with some degree of rationality, when most signs point to the decision makers wanting to burn cash.
It would put us in a weird spot if we continued to see woke games that play well though. That's kind of like saying it would be tough if we invented wet fire.