I haven't played any non turn-based FF game so I'll preface with this thought being not specific to this game. I've never understood why people get mad about easy options in single player games. I'm not saying every game should be required to have them or anything I couldn't care less if a game comes out with one difficulty. Just it doesn't bother me if there's a choice. Is everyone really measuring themselves up to others with success at a video game? Really?
I'm way more bothered by difficulty choices that don't work in a fun way. Those type things stick out to me more in games with guns, but that's more what I play. Uncharted with insta-headshot bots that take multiple clips to kill. Call of Duty World at War laser precision rain of grenades when the enemy shouldn't even know you are there, etc. I can't think of much in hand-to-hand combat games, even though I suck at those, they usually tend to be more fair.
The entire success of the soulsborne genre more or less spits in the face of your opinion. Games that create an objective standard for success are simply better. There’s a craft involved with such experiences, which includes lost arts like “game balance” and “difficulty curve”. The modern design philosophy of “give players all the sliders so they can customize their own experience” is a cancer and a copout. Same goes for the retarded insistence on easy modes.
What’s the quickest way to ruin a video game for yourself? Cheat. This still applies when the lazy developer gives you “permission”.
So true. I've had the souls players that want to spit in my face apparently go on about how puzzles, numbers based RPG, stealth, etc. are not difficult because you can just look up a walk-through and follow it. That's a choice made to let someone else do the brain work for them.
I doubt many make that claim but there is merit to it. Considering zoomers have less self-control so they may not spend an hour or more trying to solve a puzzle that they can solve with a quick google search. It breaks any puzzle game and is instantly boring.
I do like puzzle games but I can see why they don't work for zoomers.
I haven't played any non turn-based FF game so I'll preface with this thought being not specific to this game. I've never understood why people get mad about easy options in single player games. I'm not saying every game should be required to have them or anything I couldn't care less if a game comes out with one difficulty. Just it doesn't bother me if there's a choice. Is everyone really measuring themselves up to others with success at a video game? Really?
I'm way more bothered by difficulty choices that don't work in a fun way. Those type things stick out to me more in games with guns, but that's more what I play. Uncharted with insta-headshot bots that take multiple clips to kill. Call of Duty World at War laser precision rain of grenades when the enemy shouldn't even know you are there, etc. I can't think of much in hand-to-hand combat games, even though I suck at those, they usually tend to be more fair.
The entire success of the soulsborne genre more or less spits in the face of your opinion. Games that create an objective standard for success are simply better. There’s a craft involved with such experiences, which includes lost arts like “game balance” and “difficulty curve”. The modern design philosophy of “give players all the sliders so they can customize their own experience” is a cancer and a copout. Same goes for the retarded insistence on easy modes.
What’s the quickest way to ruin a video game for yourself? Cheat. This still applies when the lazy developer gives you “permission”.
Close second: use a walkthrough.
So true. I've had the souls players that want to spit in my face apparently go on about how puzzles, numbers based RPG, stealth, etc. are not difficult because you can just look up a walk-through and follow it. That's a choice made to let someone else do the brain work for them.
I doubt many make that claim but there is merit to it. Considering zoomers have less self-control so they may not spend an hour or more trying to solve a puzzle that they can solve with a quick google search. It breaks any puzzle game and is instantly boring.
I do like puzzle games but I can see why they don't work for zoomers.