The Switch had an excellent launch, but now Nintendo is just dripfeed central. The success of the Mario movie means they're going to focus more on shallow "Look! It's <1-dimensional character> on the big screen!!" and less on games.
It's the first time I'm not excited for a mainline Zelda game. If it ends up being shit like it looks, Nintendo is dead to me.
That problem started with the Wii, imo. Galaxy was a huge success, so they just made Galaxy 2 which was just more levels pretending to be a mainline game. Twilight Princess was hugely anticipated so they just added motion controls and called it the Wii launch seller, and then made a Zelda game so heavy on them its still unplayably awful. Same with Metroid Prime 3, and many others.
The problem with the Switch is they have way more "mainline" series than in the past, so if they don't all appeal to you then it seems way more stretched out because things like Xenoblade and Fire Emblem aren't as "all purpose" as Mario or Zelda.
They are objectively drip feeding though. The Metroid Prime remaster was completely finished, and Nintendo sat on it for over a year before surprise releasing it.
A remaster isn't new content to begin with to even consider. Also the real dripfeed is how we've gotten only a single new Metroid game in over a decade to begin with. And that's if you even count Other M as real.
Which I would argue is probably a massively overinflated number, because so many people had to buy a second one because they were so poorly built.
Everyone in my circle of game-playing friends had to replace their PS2 (and XBox 360, for that matter) within 3 years so that their purchased games and accessories didn't become useless.
In the 20 or so years the PS2 has existed, I've personally had to buy 5 of them because of how faulty they are after a while. Which wouldn't be a problem if the emulation for it wasn't spotty.
Compared to every Nintendo console where emulating them during their lifetime is usually possible and even preferrable in many cases.
Dude, the cheapest Steam Deck is 50 bucks more expensive than the Switch, isn't available in major retailers, and doesn't have the IPs people buy Nintendo consoles for. Don't EmUlAtIoN at me either, most people don't want to bother emulating games.
The Switch and the Steam Deck aren't really competing for the same market, the Steam Deck isn't the Nintendo killer. If Nintendo survived the Wii U they can survive the Steam Deck, an enthusiast product that doesn't appeal to the casual market that Nintendo caters to.
That's an absurd argument. AAA games are 70 bucks on steam and on switch, and indies are generally the same price. Steam might have better sales and a wider selection of indies, but outside of sales the games are priced the same.
That new Tony Hawk game is the same price on Switch, Xbox, Playstation and Steam. The Steam deck also can't play pirated games without some insane fenagling if at all so the "free" aspect of PC gaming isn't really there.
The Switch had an excellent launch, but now Nintendo is just dripfeed central. The success of the Mario movie means they're going to focus more on shallow "Look! It's <1-dimensional character> on the big screen!!" and less on games.
It's the first time I'm not excited for a mainline Zelda game. If it ends up being shit like it looks, Nintendo is dead to me.
That problem started with the Wii, imo. Galaxy was a huge success, so they just made Galaxy 2 which was just more levels pretending to be a mainline game. Twilight Princess was hugely anticipated so they just added motion controls and called it the Wii launch seller, and then made a Zelda game so heavy on them its still unplayably awful. Same with Metroid Prime 3, and many others.
The problem with the Switch is they have way more "mainline" series than in the past, so if they don't all appeal to you then it seems way more stretched out because things like Xenoblade and Fire Emblem aren't as "all purpose" as Mario or Zelda.
They are objectively drip feeding though. The Metroid Prime remaster was completely finished, and Nintendo sat on it for over a year before surprise releasing it.
A remaster isn't new content to begin with to even consider. Also the real dripfeed is how we've gotten only a single new Metroid game in over a decade to begin with. And that's if you even count Other M as real.
Which I would argue is probably a massively overinflated number, because so many people had to buy a second one because they were so poorly built.
Everyone in my circle of game-playing friends had to replace their PS2 (and XBox 360, for that matter) within 3 years so that their purchased games and accessories didn't become useless.
In the 20 or so years the PS2 has existed, I've personally had to buy 5 of them because of how faulty they are after a while. Which wouldn't be a problem if the emulation for it wasn't spotty.
Compared to every Nintendo console where emulating them during their lifetime is usually possible and even preferrable in many cases.
Dude, the cheapest Steam Deck is 50 bucks more expensive than the Switch, isn't available in major retailers, and doesn't have the IPs people buy Nintendo consoles for. Don't EmUlAtIoN at me either, most people don't want to bother emulating games.
The Switch and the Steam Deck aren't really competing for the same market, the Steam Deck isn't the Nintendo killer. If Nintendo survived the Wii U they can survive the Steam Deck, an enthusiast product that doesn't appeal to the casual market that Nintendo caters to.
That's an absurd argument. AAA games are 70 bucks on steam and on switch, and indies are generally the same price. Steam might have better sales and a wider selection of indies, but outside of sales the games are priced the same.
That new Tony Hawk game is the same price on Switch, Xbox, Playstation and Steam. The Steam deck also can't play pirated games without some insane fenagling if at all so the "free" aspect of PC gaming isn't really there.