Judging by what I've seen of the protag and the story, the game's target audience seems to be black Americans who nerdy enough to be playing a fantasy game.
Black Americans are 13% of the US population, and sufficiently nerdy blacks are probably 13% of that population.
What was the justification to make a game targetting a niche of a niche? This all comes back to arguments that were being had nearly ten years ago about 'Where are all the black characters!? This is RACISM!'
And just as we said then, it's not racism, it's demographics and economics. There aren't enough potential black customers in the market to bet the farm on selling to them.
You don't understand. Squeenix already has an audience. If they neglect their current fans and cater to the new phantom audience, they could gain tens of new fans!!! How is that not a licence to print money?!! (and by print, I mean burn, but Squeenix doesn't know that).
I don't think that pandering efforts ever pay off for that reason. It just seems obvious that you'd piss off more people with white erasure than you will gain black viewers. Les redditors insist that these decisions are purely economic, having a rare moment of faith in capitalistic efficiency.
If you wanted to attract more black fans, you'd make NEW black characters and then you can push them. Not race swapping.
Nah, it doesn't even target black nerds. Same as a game that had a white Karen protag wouldn't target white people.
I you make your protagonist unlikeable then you're bound to fail. Her personality was whiny miserable cunt. There's no target audience for that. Even whiny miserable cunts don't like whiny miserable cunts.
[EDIT]I wouldn't be surprised if the protag is a self insert and the woman who wrote her actually likes her. Just like Mindy Kaling (or whatever her name is) likes the new Velma[/EDIT]
Videogame with an ugly unrelatable miserable cunt as protagonist doesn't sell.
Surprisedpikachu.jpg
I mean, you can salvage a mediocre game with good storytelling and vice versa, but Forspoken failed at both, as far as i can tell
Judging by what I've seen of the protag and the story, the game's target audience seems to be black Americans who nerdy enough to be playing a fantasy game.
Black Americans are 13% of the US population, and sufficiently nerdy blacks are probably 13% of that population.
What was the justification to make a game targetting a niche of a niche? This all comes back to arguments that were being had nearly ten years ago about 'Where are all the black characters!? This is RACISM!'
And just as we said then, it's not racism, it's demographics and economics. There aren't enough potential black customers in the market to bet the farm on selling to them.
You don't understand. Squeenix already has an audience. If they neglect their current fans and cater to the new phantom audience, they could gain tens of new fans!!! How is that not a licence to print money?!! (and by print, I mean burn, but Squeenix doesn't know that).
I don't think that pandering efforts ever pay off for that reason. It just seems obvious that you'd piss off more people with white erasure than you will gain black viewers. Les redditors insist that these decisions are purely economic, having a rare moment of faith in capitalistic efficiency.
If you wanted to attract more black fans, you'd make NEW black characters and then you can push them. Not race swapping.
Nah, it doesn't even target black nerds. Same as a game that had a white Karen protag wouldn't target white people.
I you make your protagonist unlikeable then you're bound to fail. Her personality was whiny miserable cunt. There's no target audience for that. Even whiny miserable cunts don't like whiny miserable cunts.
[EDIT]I wouldn't be surprised if the protag is a self insert and the woman who wrote her actually likes her. Just like Mindy Kaling (or whatever her name is) likes the new Velma[/EDIT]
But she's so diverse!
Welcome to 'You had ONE job and you fucked it up!' in one statement
They're better off just licensing the latest Unreal engine.
People go that route because it works. I hate that all the games have the same performance problems, though.
After like ten years developing the smash hit that was Forspoken and its beautiful engine? Noooooooo what a tragedy
so forspoken 2 wont get released?
They should just fire everyone involved instead.
I suspect that's going to happen. This lets them spin it as positive PR, as the employees are gradually let go one at a time.
shiieeeet