It's just attention-whoring by any other means. Actively bad behavior to make sure you're always paying attention to them.
I'd bet good money that any player who comes up with such a character concept that they'd twist the setting's verisimilitude into an unholy escher pretzel to excuse it would constantly harp and harass everyone to make sure that they accommodate their special snowflake at every turn and twist.
And if you don't, then they throw a screaming fit, using their imaginary disabilities as an excuse to upend the table and twist the DM around their little finger.
You know, regardless of how good those wheels are, they would still severely limit a person's available range of movements, prevent them from jumping without exerting great force, limit their speed, and require use of their hands to move, which would mean letting go of their weapon. A single rock or a small ledge would be all you'd need to immobilize them.
If the DM was controlling monsters and bandits in a realistic way, then any intelligent creature facing the character could either control the flow of combat to make him virtually useless, or just kill him from a distance because he'd practically be a sitting duck. He wouldn't live past the first encounter.
Using all that powerful magic to create tools for crippled to move around, instead of healing said cripples
That’s what I was saying. If a player wants to have a wheel chair for their character they can right? But isn’t the point of the game escapism?
It's just attention-whoring by any other means. Actively bad behavior to make sure you're always paying attention to them.
I'd bet good money that any player who comes up with such a character concept that they'd twist the setting's verisimilitude into an unholy escher pretzel to excuse it would constantly harp and harass everyone to make sure that they accommodate their special snowflake at every turn and twist.
And if you don't, then they throw a screaming fit, using their imaginary disabilities as an excuse to upend the table and twist the DM around their little finger.
You know, regardless of how good those wheels are, they would still severely limit a person's available range of movements, prevent them from jumping without exerting great force, limit their speed, and require use of their hands to move, which would mean letting go of their weapon. A single rock or a small ledge would be all you'd need to immobilize them.
If the DM was controlling monsters and bandits in a realistic way, then any intelligent creature facing the character could either control the flow of combat to make him virtually useless, or just kill him from a distance because he'd practically be a sitting duck. He wouldn't live past the first encounter.
They aren't wanting this to actually play D&D. They want this to force others to focus on them rather than D&D.
I would also be inclined to believe they are more like the chronic fatigue type, not actually disabled.