Howdy partners!
Since the year is closing out and this is still (ostensibly) a gaming board I thought it might be kind of fun to talk about what we played this year, what our GOTY was, the biggest disappointments, etc.
I didn’t really purchase many new AAA titles this year, I think Elden Ring and The Callisto Protocol were it. Of the two Elden Ring met my expectations and was excellent, and TCP was monumentally disappointing.
I spent most of my gaming budget on indie titles this year, and while I loved Elden Ring it was narrowly edged out by Infernax as my Game of the Year. Infernax was a huge surprise for me, I don’t usually expect much from the indie-retro-nostalgia bait but it blew me away. A love letter to classic NES titles like Castlevania 2, Link’s Adventure, and Faxanadu, it combines gorgeous pixel art with a banger of a soundtrack and a fun story with multiple endings and unlockable characters and I can’t recommend it enough.
A close second would be Cultic; some people have complained that Boomer Shooters are reaching over saturation by now but I play the shit out of every one and I think Cultic is the best of the lot. The shortest way to describe it would be Blood crossed with Resident Evil 4; you’re a cop fighting a crazed cult and demonic monsters in the seventies, there’s a fun arsenal of upgradable weapons, cool levels to explore, and a shitload of monsters to kill, everything a fps ahould have in other words, go nuts.
As far as what I thought sucked ass The Callisto Protocol is the only big letdown I can think of, and I’ve bitched about it enough so now I want to hear what you guys have been playing, what surprised you, disappointed you, and what you recommend.
Cheers all, and have a Happy New Year!
Speaking from the opposite end I loved Doom Eternal and I can’t go back to 2016, it just feels to slow and easy now. I can see why some people prefer 2016 atmospherically and story-wise, especially since they went a little too full throttle with the DLC. Hopefully whatever third one they make will be a balance between the two.
The chainsaw is ruined in nu doom, and eternal is a game that revolves around unfortunate amounts of dash spamming. Other than the poor AI design because of that, it's pretty great, but they doubled down on the glory kill shenanigans that OG doom fans disliked as well.
It's a lot twitchier than 2016, which can be played more tactically.