Call me a Pessimist Pete, but I think this attack vector might actually be the one that allows them to do meaningful damage. We've seen GW come out and make statements on issues they didn't need to. We've seen how widespread and deep the Facism freakout has been over the last few years.
Maybe, but it could be suicidal for the franchise. For as much as progs scream and piss about the Imperium, not only is more popular than all other factions in 40k combined, but the entire universe is built to justify its brutality so that it doesn't become a parody of itself.
Progs have been occupying the 40k hobby for years, but their attempts at subversion have always been weak. The problem for them is that the themes of 40k are reactionary at their core, so it's difficult for progs to get their proboscises in when the entire franchise is corrosive to them.
This article is a good example. It's just grasping wildly at straws. Look at their "popular channels." They're tiny by 40k standards. It's pathetic.
It would absolutely be suicidal for the franchise. They're already on thin ice as it is, their last financial report was pretty damning if you get a chance to read it. Their streaming service flopped on itself and it seems like even the scalpers have backed away considering you can buy brand new product at fire sale prices because of how induated they've made the market. That's not even touching the elephant in the room which is 3d printing and that's getting cheaper and more user friendly by the day.
Their core audience is males with a high disposable discretionary income, so if you alienate that you're going out of business. You can't just blue ocean stragety your way out of that, like you will never get women or these progressives to buy $60 models and have them sit down and paint them for hours, and then play an autistic wargame that goes on for at least three hours at the lower point values.
If it is suicide for the franchise... oh well. 40k itself is a franchise built on a setting, lore and goodwill of people who haven't worked for Games Workshop for decades. The company is one of the most dysfunctional IP holders in gaming today.
If they die at least there's a chance the IP would get bought by a company that pretends to give a damn.
If they die at least there's a chance the IP would get bought by a company that pretends to give a damn.
In all likelihood it'd be Hasbro. We've seen how they've handled D&D and MTG, making piecemeal changes here and there in a futile effort to appease clown-haired cunts. If they got full ownership of Warhammer they'd have to do a hard reboot of the whole thing.
Hasbro might buy it. Might. They're not having a good year, and they've been burned on a lot of acquisitions before. They're even pushing to integrate DnD into an always online paid subscription for goodness sakes, that's how desperate they are for revenue.
As for Magic, the less said the better. The game never recovered from the whole "whoops turns out our tournament judges are heavily staffed with felony sex criminals" thing.
40k itself is a franchise built on a setting, lore and goodwill of people who haven't worked for Games Workshop for decades.
Ain't that the truth. I got out when the awesome eldritch horror got turned into Space Egyptians because I could tell then that things were pivoting in a shitty direction and everything I've seen when I've checked back since has vindicated my choice.
There is one drawbridge GW cannot drop, and that is the nature of the hobby itself.
Casual consoomer retards are not going put down $100+ for unassembled, unpainted plastic soldiers, only to then be told they need another $100 of paints, to then spend two months painting up an army, to learn 400 pages of rules, and then possibly wait another two months to get a decent game in.
Tabletop wargaming is NEVER going to attract any significant quantity of women/NPC's or anyone else that isn't deep, deep into delayed gratification.
It literally will not matter what GW do with the fluff. The hobby itself is kryptonite to the very people these fags fantasize about attracting to it.
That's not the one that concerns me. I don't care whether or not leftists engage with the hobby at the level of player and customer, I care whether they're the ones writing the books and making PR decisions. And even if they don't engage on that level, GW's already licensed out their IP for 40K Funko Pops, so extracting money from "casual consoomer retards" as a lifestyle brand clearly isn't beneath them.
Yeah but even if they burned the franchise down tomorrow there is still 35+ years of content out there they can't touch and that's just 40k and not even touching Warhammer Fantasy and Age of Sigmar. The amount of books, magazines, videogames, editions of the game, models is staggering. You could read a new book or play a new game every day and you'd probably die before you get to end of it.
The only reason I never got into Warhammer 40k is I don’t feel my painting skills are good enough. I love the lore but don’t want to drop the scratch on an army and fuck up the painting on it
I just started getting in a few months ago and I've been anxious about messing up my paint jobs. As long as you do some research on how to paint, I'm sure you'll do a good job. If anything, you can repaint them or strip the paint and start over.
I don't even know when I'll get to play with my models on the tabletop but just building and painting is already very enjoyable. I found that it's nice to have a hobby working with my hands and that isn't focused on looking at a screen.
Painting is not as hard as it looks, and even mediocre paint jobs will still look good in numbers.
If you're nervous about wrecking pricey models, you could try sourcing some of the old metal minis from the 80's and 90's - they're smaller, simpler, and crucially, made of metal, so you can dunk them in the nastiest paint stripper you can find as many times as you like and you won't melt them.
Call me a Pessimist Pete, but I think this attack vector might actually be the one that allows them to do meaningful damage. We've seen GW come out and make statements on issues they didn't need to. We've seen how widespread and deep the Facism freakout has been over the last few years.
Gatekeep or be Gatekept.
Maybe, but it could be suicidal for the franchise. For as much as progs scream and piss about the Imperium, not only is more popular than all other factions in 40k combined, but the entire universe is built to justify its brutality so that it doesn't become a parody of itself.
Progs have been occupying the 40k hobby for years, but their attempts at subversion have always been weak. The problem for them is that the themes of 40k are reactionary at their core, so it's difficult for progs to get their proboscises in when the entire franchise is corrosive to them.
This article is a good example. It's just grasping wildly at straws. Look at their "popular channels." They're tiny by 40k standards. It's pathetic.
It would absolutely be suicidal for the franchise. They're already on thin ice as it is, their last financial report was pretty damning if you get a chance to read it. Their streaming service flopped on itself and it seems like even the scalpers have backed away considering you can buy brand new product at fire sale prices because of how induated they've made the market. That's not even touching the elephant in the room which is 3d printing and that's getting cheaper and more user friendly by the day.
Their core audience is males with a high disposable discretionary income, so if you alienate that you're going out of business. You can't just blue ocean stragety your way out of that, like you will never get women or these progressives to buy $60 models and have them sit down and paint them for hours, and then play an autistic wargame that goes on for at least three hours at the lower point values.
If it is suicide for the franchise... oh well. 40k itself is a franchise built on a setting, lore and goodwill of people who haven't worked for Games Workshop for decades. The company is one of the most dysfunctional IP holders in gaming today.
If they die at least there's a chance the IP would get bought by a company that pretends to give a damn.
In all likelihood it'd be Hasbro. We've seen how they've handled D&D and MTG, making piecemeal changes here and there in a futile effort to appease clown-haired cunts. If they got full ownership of Warhammer they'd have to do a hard reboot of the whole thing.
Hasbro might buy it. Might. They're not having a good year, and they've been burned on a lot of acquisitions before. They're even pushing to integrate DnD into an always online paid subscription for goodness sakes, that's how desperate they are for revenue.
As for Magic, the less said the better. The game never recovered from the whole "whoops turns out our tournament judges are heavily staffed with felony sex criminals" thing.
Ain't that the truth. I got out when the awesome eldritch horror got turned into Space Egyptians because I could tell then that things were pivoting in a shitty direction and everything I've seen when I've checked back since has vindicated my choice.
I got out in 4th edition, after Gav Thorpe ass fucked the codex balance so badly. The game's army roster variety never recovered.
Step 0 of gatekeeping is to be the man holding the gate. I don't own the IP or the company, so I can't force GW not to drop the drawbridge.
There is one drawbridge GW cannot drop, and that is the nature of the hobby itself.
Casual consoomer retards are not going put down $100+ for unassembled, unpainted plastic soldiers, only to then be told they need another $100 of paints, to then spend two months painting up an army, to learn 400 pages of rules, and then possibly wait another two months to get a decent game in.
Tabletop wargaming is NEVER going to attract any significant quantity of women/NPC's or anyone else that isn't deep, deep into delayed gratification.
It literally will not matter what GW do with the fluff. The hobby itself is kryptonite to the very people these fags fantasize about attracting to it.
That's not the one that concerns me. I don't care whether or not leftists engage with the hobby at the level of player and customer, I care whether they're the ones writing the books and making PR decisions. And even if they don't engage on that level, GW's already licensed out their IP for 40K Funko Pops, so extracting money from "casual consoomer retards" as a lifestyle brand clearly isn't beneath them.
Yeah but even if they burned the franchise down tomorrow there is still 35+ years of content out there they can't touch and that's just 40k and not even touching Warhammer Fantasy and Age of Sigmar. The amount of books, magazines, videogames, editions of the game, models is staggering. You could read a new book or play a new game every day and you'd probably die before you get to end of it.
The only reason I never got into Warhammer 40k is I don’t feel my painting skills are good enough. I love the lore but don’t want to drop the scratch on an army and fuck up the painting on it
I just started getting in a few months ago and I've been anxious about messing up my paint jobs. As long as you do some research on how to paint, I'm sure you'll do a good job. If anything, you can repaint them or strip the paint and start over.
I don't even know when I'll get to play with my models on the tabletop but just building and painting is already very enjoyable. I found that it's nice to have a hobby working with my hands and that isn't focused on looking at a screen.
Painting is not as hard as it looks, and even mediocre paint jobs will still look good in numbers.
If you're nervous about wrecking pricey models, you could try sourcing some of the old metal minis from the 80's and 90's - they're smaller, simpler, and crucially, made of metal, so you can dunk them in the nastiest paint stripper you can find as many times as you like and you won't melt them.