In this world, lost limbs can be regrown, the dead can be resurrected (if you have a diamond and a high level cleric) and the spirits of the ancients can be channelled and interrogated. But a severed spinal cord is totally not healable yet.
Evidently the victimhood is so powerful that they even refuse healing.
I had a deaf character in one game. I made sure the DM knew that nothing short of a regeneration spell would heal the damage she had taken to [her] eardrums that caused her to be deaf (backstory). Even though the party tried (against her wishes twice) to restore her hearing I said “no effect” to the spells and thankfully the DM backed me up. She was still deaf, and she got pissed at them for doing something to ‘help’ her that she hadn’t asked for or even wanted.
The DM and the player both sound like massive tools.
"Oh, I'm going to larp as a deaf person because that's so quirky and representative teehee"
"Hey Lashondaqwenta, the party pooled together to spring you a regeneration to fix your hearing!"
"Fuck you and your ableist bullshit, DM back me up!"
"Yup yup, no effect"
Yeah, no. The only time I've ever ruled on stuff like that as a DM is when someone finds a clever application of some real-world thing (like a wizard doing funny physics, or an alchemist doing funny chemistry), or when someone has found a way to blow a hole in my plot because I forgot to account for the munchkins in the group, and even then I'd let the players choose between me fudging the results a bit and just saying "fuck it, you've killed the evil dragon rapeandmurdernax using a clever application of space lube and a ballista bolt, here's his horde, help yourselves, it's improv night after this."
Fucked up, because cursed. Uncurable. And despised. They want to play a special snowflake, there they go. But their character will have to work very hard to be trusted by even its own pack.
In this world, lost limbs can be regrown, the dead can be resurrected (if you have a diamond and a high level cleric) and the spirits of the ancients can be channelled and interrogated. But a severed spinal cord is totally not healable yet.
Evidently the victimhood is so powerful that they even refuse healing.
At that point, I'd find another table.
The DM and the player both sound like massive tools.
"Oh, I'm going to larp as a deaf person because that's so quirky and representative teehee"
"Hey Lashondaqwenta, the party pooled together to spring you a regeneration to fix your hearing!"
"Fuck you and your ableist bullshit, DM back me up!"
"Yup yup, no effect"
Yeah, no. The only time I've ever ruled on stuff like that as a DM is when someone finds a clever application of some real-world thing (like a wizard doing funny physics, or an alchemist doing funny chemistry), or when someone has found a way to blow a hole in my plot because I forgot to account for the munchkins in the group, and even then I'd let the players choose between me fudging the results a bit and just saying "fuck it, you've killed the evil dragon rapeandmurdernax using a clever application of space lube and a ballista bolt, here's his horde, help yourselves, it's improv night after this."
All other times, it's rules as written.
Two words: Metis Garou.
Fucked up, because cursed. Uncurable. And despised. They want to play a special snowflake, there they go. But their character will have to work very hard to be trusted by even its own pack.
I find it amusing that the successor company to white wolf have since since drunk the SocJus koolaid.
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