E;R: Halo Skippin’ It
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I thought I understood it before, but, I can't reconcile it anymore. Why is every new show just pure aids? There are no viewers, these studios are losing money. Critics are panned and the audience hates them. There is no upside to any of it, even the woke think this is shit and refuse to watch it because it doesn't fit their narrative and they personally didn't come up with it. So, why?
Destroying our cultural touchstones is the goal. It's the only way that any of this makes sense. It can't be about profit in the normal sense, as most of these projects fail. If it is about money, these companies must be getting money from a nontraditional source.
The sheer number of franchises and properties destroyed by woke leftism is a little staggering. It includes: Star Trek, Star Wars, Dr. Who, Marvel, DC, He-Man, Lord of the Rings, Mass Effect, Terminator, Ghostbusters, James Bond, Watchmen, Assassin's Creed, Last of Us, and Halo. That list isn't even near exhaustive, by the way. There are far more that didn't come to mind at the moment.
I honestly hope creators learn from this. Keep your IPs, make a direct ending to your stories, and enjoy your fans. The good news from this is that it he woke corporations have opened the door for other creators to fill the gaps left by the virus (like Elden Ring, Demon Slayer, Mechwarrior, Brandon Sanderson, and the new wave of comic creators.)
If you mean that game series itself, then very possibly (idk enough to comment on it. My experience extends to MW4 waaay back).
But Battletech, the setting/franchise, is definitely vulnerable. The recent PC game wasn't completely free of woke nonsense and the only reason it probably didn't get more was it happened to be in development in the mid-10s. It was definitely there though. It had pronouns in character creation, one of the pre-made chars in the campaign was based on one of the anti-GG journos, majority of the main good characters were women..
The wokeness was tempered but it was present in the game. We're "lucky" that the tabletop game is relatively obscure today otherwise it'd be falling into wokeism just like all the major players.
I’m talking Battletech tabletop, Battletech fluff books, and pre-Mechwarrior Online. The best books were made by Stackpole (writer of the original X-Wing series) and the basic rules are free.
The tabletop game has had issues with online infiltration for ages but it's been mostly protected by all the bookkeeping the tabletop game requires. Being hard to get into isn't always a bad thing.
The upside for them is reproducing their ideology.
Been watching so many things be destroyed that it's easier to count that which isn't gone.
Every new show is made by faggots, so...
You're looking at this from the top down, expecting some sort of plot or plan or purpose, expecting someone or some group to be responsible or benefitting.
That's just not how any of this works.
Group selection is real, and culture is the OS of a group. However, this means that theorietically you could take over a group by overwriting their OS with your own, or something else, like let's say a religion. Look at the Middle East - once just as diverse in cultures as Europe, but now one sad monotenous grey islamist unit, for a good example.
Ideologies are viruses, made to exploit some vulnerability in the OS to compel action and ultimatly replace the OS altogether.
They evolve by conquering other competing viruses. Their only goal is virality. They simply want to spread.
The internet has turned the battleground global, and currently one particularly viral strain is spreading and infesting hosts at a record pace.
It's effective because it tapps into the empathy circutry, which itself functions by overriding behaviour.
Wokism is an exploit. It's a hack.
Look at this: https://www.mpg.de/research/supramarginal-gyrus-empathy
The right supramarginal gyrus corrects behaviour. If you hijack it, you can make it work in your favor. By framing issues in empathic terms, the host is led to predictable conclusions. Wokism is this effect, weaponized.
The effect seeks to feed itself, so you get an ever escalating storm of virtue signaling and applied empathy. You will have to find increasingly more groups to cuddle, and increasingly new ways to cuddle them.
This is what we're seeing. The individuals involved in the creation of culture are brainslugged. So they are producing propaganda. Because that's the empathetic thing to do. Becasue to hell with all else, we must immediatly act with empathy, this supercedes all other concerns. The propaganda seeks to convert those who can be converted - to proselytize.
Of course, not everyone is suceptible, because everyones brain is not the same, so as the ideology spreads to the limits of its potential, it'll start to create friction with the out groups, leading to ever increasing tensions, leading to division, leading to othering/demonization, which ultimatly leads to conflict, war, and attrocities.
This is the history of the world. Except until now the battlegrounds for the different viruses, using different exploits to hijack hosts, have been local.