On a side note, part of that is how it is being played. The WebGL release is a little lighter than the editor preview. Running it fullscreen, without the lighter Unity UI and white windows titlebar to interfere with lower contrast areas, improves visibility as well.
On a side note, part of that is how it is being played. The WebGL release is a little lighter than the editor preview. Running it fullscreen, without the lighter Unity UI and white windows titlebar to interfere with lower contrast areas, improves visibility as well.