[Actually Kotaku / Black Girl Magic] It's NEVER enough
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No one is hyped by the game and it is expected to underperform while having a big budget, it has no existing fan base so they can't blame the fans for being racist or misogynistic so they are going for devs are not woke enough.
Make no mistake, they’ll blame the fans.
If the game does ok financially they will say is because woke sells, although it would be despite being woke, if the game flops is because racism and misogyny.
Head I win, tails you lose.
Kotaku (next year): "Why didn't racists like this great game?"
Kotaku reader: "You told me the devs were racist?!"
What the actual game-buying public sees in this game is a product trying too hard to pander. Pandering to the current US moment, and the West in general. Every molecule of this looks like it was focus-grouped. Of course the California PR firm they hired to DO the focus group threw out their own results when they were found to be too misogynous and racist, so they just wrote up the "real, honest" input themselves. Can't have Joe Public influencing things when we have a Cultural Revolution to bring about.
Hapless profit-seeking Japanese firm assumes professionality from their American counterparts and follows their advice by darkening every skintone, swagging every walk animation, and throwing obscenities and hipster non-sequiturs into every player exclamation to get something that sounds like Faye from Netflix's Bebop. The gamers will be so pleased!
The game is so dated just in its aesthetics. "Stronk black lesbian side-shave" is going to be the clearest indicator to future anthropologists of a work being conceived in 2019. I know every DC, Marvel, and Disney character is this way, but even you in far off Moon-Speak must have some idea of just how out of touch those companies are to the culture they claim to represent.
Best thing I can say about this production is... hiring Bear McCreary to do your soundtrack will perhaps be a positive, and I may buy the OST even if I'll never touch this thing itself. I say this tentatively, I'll wait to hear it first.
That's exactly what I've always thought woke companies with woke marketing teams were doing, and why they go broke but continue doing the same thing. Normally if your TV show or game or whatever is scoring worse than expected you'll do some focus tests or targeted surveys and ask something like "What aspect did you dislike the most?" Returning answers like these:
But in Clown World, a company does the same survey and then throws out reasons 1 and 2 because obviously those were just far-right trolls and part of an Internet hate campaign. "They don't represent our young, diverse target audience!"
So they only look at reasons 3-5 (optimistically) and present those to higher ups and investors.
Never hire an SJW. Their personal crusade is more important than your company's profits.
I'll use some white man logic and steer clear
Blacks play fighting games and sports games.
Whites pretend to be interested in woke shit on twitter and then never buy it.
The actual market for a game like this will look at all the woke shit, call it out, and then also never buy it.
He, ironically enough, was pretty good as a very African rebel "general" in an actually good N-word original: https://youtube.com/watch?v=2xb9Ty-1frw
I almost wonder if it's marketing to try to get someone to think "hey wait you guys this isn't woke, see we are mad at the dev over something, look over here."
Because otherwise, what is there possibly to be interested in? The cover is a black woman who looks like she's going to tell me "her truth." The gameplay looks like a generic Sony third person RPG. I mean at least try to sell me the game as something fun.
Can we talk about a quadruple 1984-style phrase the term "Speak my Truth" is.
Truth, implying that it is 100% factual.
My, implying that even if it isn't factual, "You don't know me, this is what happened to me, you can't cite against me."
My also plays the role of enhancing the speaker's power, feeding the ego.
Finally, the entire phrase exists to make it so that no matter who is saying it, suddenly everyone has to stop and listen otherwise it's violence.
Kudos to the inventor of that phrase, they're a sociopathic genius who knows how to get these types to latch onto something and wield it like a crowbar to other's kneecaps.
that feeling when a game is going to be so bad that not even epic wanted to buy the exclusivity for it