"It’s a little bit hard to understand because it’s not yet been created"
It's been created several dozen times now at least. The result, every time, is that it either falls flat on its face, or it or it quickly stagnates.
The most well known attempt at it was Second Life, which despite an explosion of global media coverage in 2007, almost instantly capped out at around 40,000 concurrent online users - a level of use that it has remained at ever since.
Incidentally, this is the same number of users VRchat has stagnated at.
By far the most successful attempt at it is Roblox, which everyone views as just some stupid lego-looking game for 11 year olds, but contains all the ingredients of a Metaverse. Successful enough, and relevant to a young enough crowd that I immediately purchased stock in it when went public. Zuckerberg's metaverse speech gave me an overnight 40% return.
Someone's been watching Bofuri and wants to make it...
Theme parks cost a lot of money to make. It is way cheaper to create a VR version of it, and control how everyone looks or feels as it moves you along the path.
Sounds like the same sort of thinking that saw them lose to Chuck-e-Cheese a couple decades ago.
It's been created several dozen times now at least. The result, every time, is that it either falls flat on its face, or it or it quickly stagnates.
The most well known attempt at it was Second Life, which despite an explosion of global media coverage in 2007, almost instantly capped out at around 40,000 concurrent online users - a level of use that it has remained at ever since.
Incidentally, this is the same number of users VRchat has stagnated at.
By far the most successful attempt at it is Roblox, which everyone views as just some stupid lego-looking game for 11 year olds, but contains all the ingredients of a Metaverse. Successful enough, and relevant to a young enough crowd that I immediately purchased stock in it when went public. Zuckerberg's metaverse speech gave me an overnight 40% return.
They're just talking about a VR internet. It's nothing special.
Someone's been watching Bofuri and wants to make it...
Theme parks cost a lot of money to make. It is way cheaper to create a VR version of it, and control how everyone looks or feels as it moves you along the path.
won't touch anything Zuck the Cuck Rubut or Disney will produce even if is the Ambrosia of the gods.
Only game I really played in VR was Elite Dangerous and the latest update got rid of VR support. I tried DCS in VR and went back to TrackIR for that.