"It’s a little bit hard to understand because it’s not yet been created"
It's been created several dozen times now at least. The result, every time, is that it either falls flat on its face, or it or it quickly stagnates.
The most well known attempt at it was Second Life, which despite an explosion of global media coverage in 2007, almost instantly capped out at around 40,000 concurrent online users - a level of use that it has remained at ever since.
Incidentally, this is the same number of users VRchat has stagnated at.
By far the most successful attempt at it is Roblox, which everyone views as just some stupid lego-looking game for 11 year olds, but contains all the ingredients of a Metaverse. Successful enough, and relevant to a young enough crowd that I immediately purchased stock in it when went public. Zuckerberg's metaverse speech gave me an overnight 40% return.
It's been created several dozen times now at least. The result, every time, is that it either falls flat on its face, or it or it quickly stagnates.
The most well known attempt at it was Second Life, which despite an explosion of global media coverage in 2007, almost instantly capped out at around 40,000 concurrent online users - a level of use that it has remained at ever since.
Incidentally, this is the same number of users VRchat has stagnated at.
By far the most successful attempt at it is Roblox, which everyone views as just some stupid lego-looking game for 11 year olds, but contains all the ingredients of a Metaverse. Successful enough, and relevant to a young enough crowd that I immediately purchased stock in it when went public. Zuckerberg's metaverse speech gave me an overnight 40% return.