I know, culture war and all that crap needs to be discussed, but i think some of us long for the content of old. So i'll start with this one:
https://www.gamebyte.com/cyberpunk-2077-wants-your-feedback-on-its-quests/
CDPR asks for feedback on cp2077.
"Paweł Sasko, the lead designer for quests on Cyberpunk 2077, is asking for players’ feedback to help improve the game. It may even influence future CDPR projects."
...patches have been added and it’s returned to the PS Store. In addition, CD Projekt Red has committed to continue to work to improve Cyberpunk 2077, 40% of CDPR’s staff are working on CP77, with a big release tentatively scheduled for the end of this year. And 25% are reportedly working on DLC for the game.
Currently working on a retrospective look at #Cyberpunk2077 quests for my team: going to analyze the reception of our players — the goal is to improve, identify what worked well, what didn't, and why.
Could you help? Write what #Cyberpunk2077 Quest has really stayed with you?🤔 pic.twitter.com/a7hspB77ki — Paweł Sasko (@PaweSasko) September 25, 2021
Are there actually any 'new' (re: last 3 years) games that aren't painfully woke? I kind of just stopped caring for a while and nothing I've played recently is younger than 10+ years old.
AAA-tier? Its a crap shoot, and you will have to keep an eye out of it.
AA-tier and Indie tier? Plenty. I have been enjoying stuff that either has its own internal politics disconnected from IRL politics, or stuff that has no relation to politics in even the slightest. Its just not going to be stuff that stands out and screams for your attention. You may have to find it on your own since it will fly under the radar, with maybe some niche advertising for AA games.
Well I mean that's kind of the problem, isn't it? I'm not actively looking for them, and nobody I know is talking about them. Can't play games that I don't know exist, so I end up just playing what people do talk about, classics.
Well, the only ways I can offer advice then is to set up some ways to keep your eye out for stuff. I just have a few Youtubers I watch who have similar taste in games to me, and every once in a while I just look through the "Upcoming" tab on Steam and Steam Curators. That is how I figured out that some madlad revived Microprose and was making strategy games again. On that not, if you are into strategy, I would personally argue its currently undergoing a renaissance and has either recently released or will be releasing a bunch of great games.
The original co-founder.
Anything without a story can't be woke, most of the time.
Unless it's EA, who are so woke they balanced their battle royale game to force you to use female characters.
Yeah, it's really a shame I enjoy RPGs so much. They sure don't make 'em like they used to.
Does anyone know if the newer Tales games any good? Arise is still too new for me to really trust any news on it. I actually had to look up what the previous games were because I don't really follow the series at all and I don't recall Zestiria/Berseria getting any attention like Arise currently is, but maybe I just missed it.
I'm old and beaten down and my attention span is destroyed so I can't muster enough interest in a new game to teach myself how to play it.
So im gravitating toward skill-less grind-fests in recognition of the fact that I'm using gaming to fill the time until I get to find out what kind of cancer kills me.
Specifically I'm doing Genshin Impact dailys and events to get gaming mostly out of my system for the day. Even though the combat is really repetitive it is satisfying to think that my "skill" in timing the cooldowns and switching toons and positioning is optimizing my damage output.
The game is AAA+ in terms of environment, animation and content bredth. The depth of mechanics is fairly shallow compared to its inspiration Breath of the Wild but there is just enough meat to it from getting tedious unless you really grind it out.
The stories tend to be lighthearted "fun" a lot of which revolve around food. Even the "serious" stories have hopeful aesops. That kind of positivity is something I didn't even realize I missed in game stories.
You earn plenty of premium currency in the beginning just going through the story. And the combat scales well and generally isn't challenging until you are ready to grind for top-end gear/leveling consumables. The free characters and whatever you roll up in terms of gear/new chars from your currency rewards should be plenty to complete the stories and 2nd from the top tier farming instances.
One thing that is amazing, particularly if you are into game dev, is how they made the game perfectly playable on mobile. Even though touch controls always suck the graphic fidelity is perfect on my mid tier phone.
Overall I can absolutely say the game is worth the download and account creation. You should be able to get 20 hours easily before you feel the need to grind at all, and most of that is the fun part of exploring the huge maps.
Not to criticize your pastimes, but have you tried the genre of RPGs? 80% of them are skill-less grind-fests, but at least have passable writing half the time. Should be simple to emulate no matter how rusty of a toaster you run. Specifically, the Disgaea series comes to mind for being a shocking grind.
If it's a facade of action you need, the Tale of ___ series would fit. If you want more action, then the genre of Action RPGs has a lot of neat stuff in it (scattered over many consoles and years).
Mostly curious how you'd end up on Genshin being the only game you play.
I played a ton of rpgs going back to Ultima 1, either story based or action. Maybe got 900 hours into Path of Exile. And found i definitely prefer action over turn based, no matter howuch of an illusion the "skill" portion of action rpgs are.
Played a metric assload of Disgaea 1 on ps2 and that always degenerated into only leveling items and promoting characters and never bothering to finish the story.
My issue isnt so much with the games but that im burned out on learning new gameplay systems.
Genshin impact ended up being so "light" that it didnt require any willpower at all or really have any "challenges" outside of a couple of "try all combinations" puzzles.
Hm, I was hoping to be able to provide some recommendation, but there are few "light" games I have memorized that aren't also mainstream enough that you've surely heard of them already.
It's kinda funny, you've got basically the opposite problem as I do: I get restless playing a game I understand, so I'm constantly looking for new gameplay systems and leaving games unfinished.
I'm always down to participate in game posts. I haven't played CP2077 more than about an hour though, so I don't have much to say on it yet. That hour didn't catch my attention so it's gone way on the back burner.
Workers & Resources: Soviet Republic 0.8.5 should be hitting next week with the new GUI update, I'll probably start a new save and give it a spin.
Failing that, it's a coin toss between starting a new run in Factorio + Space Exploration mod, or Starsector + Nexerelin mod, depending on just how much time I want to kill.
I just got cruelty squad on a whim and it's hard
is it related to suiciide squad? and also what genre is it in?
No relation. It's a some sort of assassination fps with a fucked up nightmareish schizophrenic presentation that defies description. It looks and feels like the late 90s-early 00s crazy person internet. It is absolutely disgusting.
Do people want to hear me talk about what I play though? It's always the same. Fortnite and racing games. I pick up other stuff, find female protagonists and drop it hard. Not even bothering with Call of Duty this year, it looks so incredibly woke that I'd rather just invest the money into stock or crypto. Maybe pick up another MSFT share while they're cheap.
I accidentally pre-ordered Riders Republic, I forgot we hate Ubisoft. Don't want to lose the deposit, so I guess I'll be playing that.
I'm mostly fallen back into playing Civilization 6 again after playing some shitty indie games for a break.
I'm disappointed that support for Civ 6 has been more-or-less discontinued while the devs have left the game in a buggy, unstable mess because their QA team couldn't release a single patch or DLC pack without breaking a whole slew of existing content. And the developer, Firaxis, for some reason refuses to do hotfixes and also doesn't communicate re: future plans or support whatsoever.
It did bother me a little bit that the developers shoehorned so many female leaders into a 4X historical game.
Some leader choices made sense like Cleopatra for Egypt or Queen Victoria for England.
But to try to level out the gender imbalance of history, they also included a whole lot of random women like Lady Six Sky of the Maya, Eleanor of Aquitaine and Catherine de Medici for France, Kristina? for Sweden, Tomyris for Scythia and Ba Trieu for Vietnam.
This is the part where I would uninstall and try to get a refund. Microsoft is so strict on refunds though, did they even refund that junkpile 2077?
Worst part about Xbox is the lack of refunds.
I've heard that the fifth game is better than the newest for that franchise. Not sure if it's true, but people say it a lot.
Did you review my comment history or just guess I was playing on Xbox, lol?
You freaked me out for a second, lol.
I never played V since I'm purely a console pleb. I've watched some of it on YT, but find it not nearly as visually appealing.
I did play Civ III back in my college days, which really outs my age.
I think the console ports are particularly doomed because mods can't save you from shitty dev behaviour. The PC port is still flawed, but at least fellow community members can attempt to save it.
The biggest letdown, other than the bugs, shitty QA and crashing issues, is that the AI is completely incompetent militarily and just isn't a threat to the player past the early game.
Very early on in the game, the AI stops declaring war on you and stops building units themselves. They exhibit no aggressiveness and play like true NPCs. They also aren't a threat, as the AI can't exploit the game's own mechanics to capture any of your cities once you start building city walls.
So in a 4X game based on conquest, the AI won't declare war on you for 3/4 of the game, won't maintain a standing army to defend themselves and can't pose a threat to your cities even if you leave them undefended.
Oh, no. I play on Xbox, I was complaining about the lack of refunds on there from my perspective.
Competent AI is the most important thing in a game, unless it's a multiplayer only game. I honestly can't believe they screwed it up. Basically renders the whole game a waste of storage space.
Casual fans don't seem to care about competent AI, even five years after release.
Civ 6 was considered to be a blockbuster hit in terms of sales and milking people for DLC.
I've also seen people note that player counts on Steam are something like 50,000 even though the game has more or less been abandoned in a buggy mess (I can see why people would argue with calling a five year old game abandoned, but the devs "final" balance patch in April broke more shit than it fixed, with some inexcusable mistakes like text errors listing the wrong unit name needed to be built to complete quests).
You have no idea.
True, but thats a good reason why id like some gaming discussion. it seems like every sub is political here, and its nice getting some old school game commentary that isnt soy (like all of reddit) or some gayass youtuber.
our politics have become completely toxified and we;d all be much better off ignoring them for a year, til our pre covid freedoms are won back.