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Thoughts on the LOU2 success?
posted 5 years ago by hd12345 5 years ago by hd12345 +16 / -0

The LOU2 is somehow the 3rd highest grossing game on the PS4 (https://metro.co.uk/2020/08/17/last-us-part-2-third-best-selling-ps4-game-us-13138958/) despite is questionable quality and bad publicity? Why do you think this is? Do you think this will effect the game industry or not?

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– AustereScholar 2 points 5 years ago +2 / -0

We need to wait at least a year or more to see what its legs are like (presuming we even get numbers).

Take the first one on PS3 for an example. It sold 1.3 million worldwide in its first week, hit 3.4 million after three weeks and then 7 million after 14 months. Its PS4 port did 1 million in its first month and combined with the PS3 version is now at more than 20 million (though a good chunk of those would've been bundled sales since it was bundled with both PS3 and PS4 consoles in various regions (both officially by Sony and unofficially by retailers)).

So far we know TLOU2 sold 4 million in its first three days, and it's sold enough in dollar sales by mid-August to be the third highest-selling PS4 release in the US (not too surprising since it's a major IP and hasn't been heavily bundled like Uncharted 4 was), but we haven't gotten concrete sales figures since.

Like others here, I don't think it'll be a financial failure, but I think it'll do damage to both future entries and future Naughty Dog games in general.

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