The rush for live service was always going to be stupid. Most gamers today have 1-3 live service games they play, and often aren’t playing all three at once, rather rotating between them. Thus it’s an absurdly difficult market to break in to as people have to weigh the opportunity cost of not playing other games much more heavily, and may not even consider playing this new live service unless one of their old ones shuts down/they don’t like it anymore.
Fucking stupid silicon valley tech bro startup mentality clashed with reality. The flops are no surprise to them. They knew most of these would flop, but treat it like capital expenditure expecting that one of these might become the next fortnite. Then it'd've all been worth it.
Solid strategy for an investment firm, retarded dogshit for a game studio. Absolutely consumer-hostile.
The rush for live service was always going to be stupid. Most gamers today have 1-3 live service games they play, and often aren’t playing all three at once, rather rotating between them. Thus it’s an absurdly difficult market to break in to as people have to weigh the opportunity cost of not playing other games much more heavily, and may not even consider playing this new live service unless one of their old ones shuts down/they don’t like it anymore.
Just have more gamers then. Oh wait, the consoles are incredibly expensive because of another "bubble"...
Fucking stupid silicon valley tech bro startup mentality clashed with reality. The flops are no surprise to them. They knew most of these would flop, but treat it like capital expenditure expecting that one of these might become the next fortnite. Then it'd've all been worth it.
Solid strategy for an investment firm, retarded dogshit for a game studio. Absolutely consumer-hostile.
What, you don’t think gambling your entire companies future on a game that has to become the next Fortnite to be successful financially is a bad idea?