Outbound (Steam link) released three days ago.
Official trailer: https://www.youtube.com/watch?v=hx2YEXKelik
The Steam curator Modern Audience Detected lists that the game uses "Body Shape" instead of Male/Female.
I did about five minutes of digging and I noticed something odd: The first few people I saw who recorded themselves playing the game all skipped or covered up the Body Type selector when starting a new game.
Goosiest jumps his video straight past character creation.
https://youtu.be/WUbGdeGu97k
Camodo Gaming literally cuts from vehicle customization to the start of the game with a default character. https://www.youtube.com/watch?v=Gif1Gm5nYjI&t=29s
Beacon of Nick covers up the "Body Shape" section of the character creator with his face cam. https://www.youtube.com/watch?v=l6riEnu1GOs&t=1767s
To be fair, it seems he always has his face cam in the middle left of the screen.
Edit: I forgot to mention that the devs gave Nick a thank you message for playing their game. I didn't see any replies on the other videos I saw: https://www.youtube.com/watch?v=l6riEnu1GOs&lc=UgxNj6DPjTbQBOatvuF4AaABAg
I checked a few videos from smaller Youtubers, none of them seemed to cover it up or give much other than a confused/dismissive "Body Shape?". Still, from what little I paid attention, none of them even remarked on it. I don't have any proof, but I DO get a "don't mention this" vibe from the way Body Shape was covered up/skipped for larger streamers, but only three samples isn't an affirmation.
I'll include a comment with my impressions of the... we'll call it the Non-Steam release.
For anyone wonder how the game itself plays: You drive 30 feet, get out of your van, pick up resources, get back in, drive 30 feet, get out of your van, pick up resources, get back in, drive 30 feet, run out of power. Burn a bunch of logs in your van's generator to power back up. The day/night cycle is WAY too short or at least, the day part is. Near as I can tell once it's dark it's dark until you sleep.
Recharging stations take 15 real-world minutes between uses and, despite crafting stations working while you sleep, sleeping does NOT speed up their timer, which is a huge oversight in design. On the plus side they are an instant full charge. You ARE going to run out of power coming back down from the windmill, even though there's a charge station at the base of the mountain.
You can get solar or wind turbine chargers on the East end of the map, out past the wheat fields. Yes, they only work when your van is deployed, but six or seven on a single roof square will solve your power problems. Bring extra fiber to craft the turbines.
It makes no sense that you can only light (and abandon while still lit...) campfires with one specific kind of wood.
Rabbits can't be run over. Only fed and given head pats.
Some resources seem to respawn every couple of days, so running out isn't a huge issue. No idea what happens if you starve or take too much falling damage.
As for the presentation, you're mostly dumped in to a world with no NPCs, just some rabbits and waterfowl. There's a few notes left behind in a few locations. There's some blurb in the trailer and the game description about blah blah, sustainability, etc.
The game's... ok. It's a wide-open map with no challenges other than gear checks to get by the terrain. The rest of the game is stop and start your electric van, get in and out to pick up dead wood and plants, and get back in, as well as Ubisoft levels of dinguses and Macguffins to hit "Use" on. The van runs out of battery way too often, then you get an early upgrade that seems to make the battery mechanic pointless.
tl;dr: I'm not going to buy it because I'm pretty well over giving money to Body Type/Body Shape games. The skipping over of the character creation by some streamers showing off the game seems suspicious to me.
It seems I included too many details of my observations. I apologize for overloading your mental faculties and I shall endeavor to be more laconic in the future.