According to Link, “It's weirdly common to hear about people getting laid off from the same company more than once—i.e., they get laid off, rehired, and laid off again in a span of two or three years, often without a different job in between” (Schreier 2014).
It's been a bit of longstanding theme in the industry yeah.
https://www.egdcollective.org/post/layoffs-and-closures-the-unpredictability-of-the-game-industry
Hmm, OK. We need to know the churn rate then.