Yeah I think people sometimes forget that gameplay mechanics are abstractions of more complicated real world effects that would be difficult/boring to model. Not to say there isn't a place for extremely realistic simulations if that's what you're going for.
Yeah I think people sometimes forget that gameplay mechanics are abstractions of more complicated real world effects that would be difficult/boring to model. Not to say there isn't a place for extremely realistic simulations if that's what you're going for.
Exanima exists for a reason, but it also isn’t Skyrim for a reason.