They're probably doing what Bethesda did with Starfield. They break the game concept down into broad technical sections, then farm all the sections out to a thousand different buck fitty an hour developers. Once all the sections are done the company takes them all and builds a skeleton around them to hold it together and calls the game finished.
They're probably doing what Bethesda did with Starfield. They break the game concept down into broad technical sections, then farm all the sections out to a thousand different buck fitty an hour developers. Once all the sections are done the company takes them all and builds a skeleton around them to hold it together and calls the game finished.