81 The eternal struggle (media.scored.co) posted 1 year ago by diogenesofthearch 1 year ago by diogenesofthearch +81 / -0 37 comments share 37 comments share save hide report block hide replies
Nearly any game that has difficulty settings is going to be numbers, so that rules a fair amount out.
Not all. Take RTSs. StarCraft is hard. In campaign you turn up the difficulty by increasing the speed. The AI will make largely the same decisions you just have less time to deal with it. Purely mechanics skill based.
Yes, that's why I didn't say all.