I didn't mind the sticks breaking because they were... sticks. The non best 2h sword breaking was annoying but it got to the point I just rushed getting the non breakable version in OoT.
Edit: Plus if you knew how to actually use them they worked wonderfully for boss killing weapons. I think if you used a stick and did the overhead strike vs the first spider boss in the very first dungeon you either killed it in 1 or 2 hits because the stick counted as double a normal attack, or near abouts, and the overhead strike also counted as a double attack. So while you would probably break the stick you had vs the spider you also 1HKO'd it immediately.
I'm sure that's super reasonable and makes a lot of sense, but... when I lose unrecoverable durability on items it bothers my perfectionism. Yeah, I know I know...
Man, I definitely love crafting weapons that break after like 10 uses. Super fun core Zelda gameplay.
2D Zelda or bust, IMO.
I didn't mind the sticks breaking because they were... sticks. The non best 2h sword breaking was annoying but it got to the point I just rushed getting the non breakable version in OoT.
Edit: Plus if you knew how to actually use them they worked wonderfully for boss killing weapons. I think if you used a stick and did the overhead strike vs the first spider boss in the very first dungeon you either killed it in 1 or 2 hits because the stick counted as double a normal attack, or near abouts, and the overhead strike also counted as a double attack. So while you would probably break the stick you had vs the spider you also 1HKO'd it immediately.
I'm sure that's super reasonable and makes a lot of sense, but... when I lose unrecoverable durability on items it bothers my perfectionism. Yeah, I know I know...