Also, sometimes blanket, wide-sweeping policies like this are made, because they crowd they are hiring is literate, but have no professional etiquette. So after a few years of this, the office starts treating you like animals.
Electronic Arts was like this. They would hire low-income, first office job high-school graduates for giant QA departments. Simply to brute force test suites. You'd get one in 10 that would treat it like an office job. This eroded their own, for lack of a better word, privileges.
After a few months of this, they (EA management) felt they had to restrict the QA badges so they wouldn't work outside of their assigned building floors, and scheduled a separate lunch time for their teams so they wouldn't mingle with the regular white collars.
Eventually they just outsourced the majority of QA hordes so they wouldn't locust the campus so hard.
You see this same phenom at Dell call centers, or for retro take the mail room in old skyscraper set-ups.
It sounds like a shitty place to work.
Also, sometimes blanket, wide-sweeping policies like this are made, because they crowd they are hiring is literate, but have no professional etiquette. So after a few years of this, the office starts treating you like animals.
Electronic Arts was like this. They would hire low-income, first office job high-school graduates for giant QA departments. Simply to brute force test suites. You'd get one in 10 that would treat it like an office job. This eroded their own, for lack of a better word, privileges.
After a few months of this, they (EA management) felt they had to restrict the QA badges so they wouldn't work outside of their assigned building floors, and scheduled a separate lunch time for their teams so they wouldn't mingle with the regular white collars.
Eventually they just outsourced the majority of QA hordes so they wouldn't locust the campus so hard.
You see this same phenom at Dell call centers, or for retro take the mail room in old skyscraper set-ups.