I don't want stars in video games anyway, unless they're intentionally made that way such as movie adaptation video games. Or the sports games like NFL, UFC, the tony hawk skater series, etc. Conner McGregor in Hitman seems like Krusty the Clown in The Godfather. It's not the place for that.
It just ruins the experience because you know them from a different medium, and you start to think this would have been better had it been a movie, or tv show, not a video game.
Agreed. However, McGregor in a grounded, urban beat-'em-up game could have been awesome. We just don't get many beat-'em-up games where we play as badarses like that.
Jet Li's Rise To Honour was absolutely awesome. The shooting segments were utter tosh, but it had one of the best fighting control mechanisms in any beat-'em-up game I ever played. It helped that Jet Li did the actual fight choreography and motion capture for his character -- and he was fast and fluid enough so that just moving the right analog around made it feel very cinematic. That game still has an unrivaled combat system, and it's a shame we don't have it in any other beat-'em-up titles, but it would take an excellent talent like Jet Li to make it viable.
I don't want stars in video games anyway, unless they're intentionally made that way such as movie adaptation video games. Or the sports games like NFL, UFC, the tony hawk skater series, etc. Conner McGregor in Hitman seems like Krusty the Clown in The Godfather. It's not the place for that.
It just ruins the experience because you know them from a different medium, and you start to think this would have been better had it been a movie, or tv show, not a video game.
Agreed. However, McGregor in a grounded, urban beat-'em-up game could have been awesome. We just don't get many beat-'em-up games where we play as badarses like that.
You're right about that. They're few and far between.
I'm sure there have been others, but I can't think of any directly.
To my spotty memory, I think the last licensed beat 'em up, it was Jackie Chan's Stuntmaster on PS1.
Jet Li's Rise To Honour was absolutely awesome. The shooting segments were utter tosh, but it had one of the best fighting control mechanisms in any beat-'em-up game I ever played. It helped that Jet Li did the actual fight choreography and motion capture for his character -- and he was fast and fluid enough so that just moving the right analog around made it feel very cinematic. That game still has an unrivaled combat system, and it's a shame we don't have it in any other beat-'em-up titles, but it would take an excellent talent like Jet Li to make it viable.