I haven't played since I was a teenager myself, but I think the idea is that you can use the card as many times as you want in one turn. So you play this, then you draw as many cards as you can, getting yourself to 1 life, and unleash a nuke, while your opponent can't do anything except maybe play a Counterspell or some other Instant, because it's your turn the entire time. He just sits there and watches you build an army of doom.
Well, not infinite. If you don't have a way to gain life, you get 19 uses before you die. But that means potentially a ton of draw power in one blast, but if you don't manage to get a winning hand out of it you're probably fucked.
The cost of 4BB is the big knock against it. I think 6 mana is kind of heavy by combo bullshit standards, but it's been a decade since I played.
Edit: As someone else said, it also lets you draw out of turn so you can go digging for a response to your opponents moves on their turn too.
Yeah, in MtG, effects on permanents that don't specifically say things like "when X happens, do Y" or "activate X times per turn" are assumed to be repeatable as many times as you can pay their cost.
I haven't played since I was a teenager myself, but I think the idea is that you can use the card as many times as you want in one turn. So you play this, then you draw as many cards as you can, getting yourself to 1 life, and unleash a nuke, while your opponent can't do anything except maybe play a Counterspell or some other Instant, because it's your turn the entire time. He just sits there and watches you build an army of doom.
Glass-cannon build
Ooh, I assumed this was a one time use effect. So it just sits there on your board and gives you infinite draws? Damn thats actually kind of nuts.
Yeah, if it was once per turn it would probably say "Tap, Pay 1 life". It doesn't say to tap it.
Okay yeah it does sound pretty wild now.
Well, not infinite. If you don't have a way to gain life, you get 19 uses before you die. But that means potentially a ton of draw power in one blast, but if you don't manage to get a winning hand out of it you're probably fucked.
The cost of 4BB is the big knock against it. I think 6 mana is kind of heavy by combo bullshit standards, but it's been a decade since I played.
Edit: As someone else said, it also lets you draw out of turn so you can go digging for a response to your opponents moves on their turn too.
It's pretty busted. The point is you draw a ton into your wincon, and then kill the table.
Not the most busted thing in mtg by far, especially these days, but when it came out was s tier.
Yeah, in MtG, effects on permanents that don't specifically say things like "when X happens, do Y" or "activate X times per turn" are assumed to be repeatable as many times as you can pay their cost.