This man is Maria in the Silent Hill 2 "remake"
(media.scored.co)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (34)
sorted by:
People are wetting themselves over this game and I 100% don’t see it. I’ve watched a few streamers play it, and the shit looks totally generic and mediocre. SH2 was always overrated, but now it’s beyond inflated.
in this case, it's a matter of context.
Silent Hill was part of the, for lack of a better term, "holy trinity" of survival horror games(Resident Evil and Alone in the Dark being the other two legs) when it came out, and two was in many ways the defining entry in the series, introducing long-running antagonist Pyramid Head, and composer Akira Yamaoka to the franchise, among other things I'm sure die-hard fans could name that I can't. It's been a fan-favorite of the games for years.
Couple that with the relatively good, but mildly off-putting movies and the HD remakes on the PS3(PS4) where Konami made some rather unfortunate voice-acting choices (Mary Elizabeth Macglynn? as Mary/Maria? really!?! she's been a part of the team forever, and she's a great voice actress, but a terrible choice for the role in question), not to mention konami seeming to go out of their way over the last few edit:years to alienate some of their best talent, and a mediocre remake rises to the level of a refreshing return to form.
...when you then compare it to the state of the industry as a whole with titles like Concorde, Dustborn, etc. and that mediocre remake rises even further to a nugget of polished gold in a sea of diarrhea horseshit.
I disagree. It was very effective at what it did. This shit is just sacrilege though.
It only became overrated because the series basically fucking died shortly after it and so it never had any competition. 3 was about as good but was a lot of the same in general, but 4 was hugely divisive and everything after it was rental fodder.
So people could only really talk about 2 to explain why the series was so big and kept getting games, and it slowly evolved into what it was.