I REALLY wish California would sink into the ocean by now, ever since moved the interactive side that handles PlayStation to California where Crunchyroll is too, it's just gotten stupider and more bone headed. Should also mention their entertainment branch is in New York which explains a lot..
After the COLOSSAL failure of Concord, you'd think they'd look over the games still in production and cut their losses than report another flop? Nope! Looks like they are 'not worried' as they have a NEW LIVE SERVICE GAME that was annouced a year ago, headed by an AC veteran and was as well received as sandpaper toliet paper.
The problem that is often forgotten is that Sony is a Multinational conglomerate which means no matter how much their media divisions suck, the other sides STILL headquartered in Japan are making money with telecommunications, engineering, finance etc.
And what pisses me off the most is that their entertainment side is asset rich just with EXTREMELY poor management. If they weren't around the trans and drug freaks of California and back in Asia, they'd probably still know sex sells so make your characters ATTRACTIVE. Concord might've lasted longer than 10 days if players at least had something good to look at.
Then there's how they are handling PC, just this year alone they managed to take an extremely successful, gaining a cult following game with Helldivers 2 and kill it overnight by demanding PSN requirement to play which locked out many countries that CAN'T get PSN then backtracked but left in shitty community managers. They grab failure from the jaws of victory.
And last part of my rant is Crunchyroll, when anime is getting more popular than Western entertainment, why do not improve your service with better UI, a tagging system like they use for pirate manga sites and even comment sections that would make people not feel inclined TO pirate?
My only hope is either California sinks into the ocean so these brick heads sink with it or the adults in the Japanese side purge it's management as incompetent net losses.
I saw this picture ( https://files.catbox.moe/bv7ggk.jpg ) of Sony exclusive titles on shelves for PS1, PS2, PS3, PS4 and then PS5 and it got me thinking.
On another post here I said that DEI was to blame. I still think it's the biggest issue, but I'm going to ignore it for this post and just focus on exclusive titles.
As you can see the PS1 and 2 shelves were full. Multiple rows and multiple shelves full of titles you could only play on a playstation console. PS3 had about a dozen games, and PS4 and PS5 so far have one exclusive title.
While I'm also not a fan of exclusives, it does prove a point. Sony was once a powerhouse. If you wanted great, fun and exciting games, you bought a playstation, and you could play some great games.
Starting with the PS3 they lost their grip. And now with the PS5, there's no reason to own one. One higher up at Sony even lamented they have no great IPs anymore. They let their legacy stagnate until it was forgotten, and people for the most part, have.
More people are buying PS5 and Xbox S not for new games but because of older generational games gatekeeping content to the newest generation.
There's just nothing new to entice people.
Correct. And with all those stats that came out revealing people are largely spending their time and money on older games and rejecting the modern slop, you’d think someone somewhere in management would have the lightbulb come on in the brains, but no.
They just keep trying to force woke, monetisation, and always-online down our throats.
That’s the REAL reason it’s all tanking. They have to give us what we want instead of what they want us to want.
PS1/2 were notoriously loaded with games, mostly because Nintendo was still coming out of being super strict about what games they allowed on their console and there wasn't any other competition (Xbox came later, Dreamcast was DoA). Which meant that everybody could be happy because the sheer amount of games meant everyone could find their favorites. Even if Nintendo technically allowed it, most devs (especially the Anime ones in Japan) stuck with Sony for their wider reach.
What killed them from here was the Vita. The Vita was a failed console and a massive hit at the same time. It had no legs in most of the world and was quickly tossed aside like trash by Sony, but in Japan it became the console for most third party and anime devs. Companies sprung up by the dozen and became legit hits on the Vita, without Sony even thinking about their existence.
So when it finally came time to move on from a console that was long past production, they had to choose between the PS4 or the PC. Sony had become Cali since, so it came with a lot of stipulations that ended that relationship quick, so they all went PC. You could probably actually draw a pretty good graph about Japanese PC gaming and Steam's abundance of Jap/anime slop games around this era.
This meant the thing that kept Sony a powerhouse over Nintendo/Xbox for 20 years abandoned them. Exclusives might sell the console, but its the secondary games that keep people from selling it back after a time of un-use.
PS3 was also beat to the market and lacked a lite version compared to the xbox 360 which was also the inferior console being propped up by microsoft and pc games.