I'd say that was true, excepting that multiple other genres have been done to death over the decades and still don't completely die out.
For a comparison, WW2 shooters were done to death in gaming over the 90s/00s to the point where Modern Warfare was able to basically shake the world up by not being so. But they never stopped being made after, they just weren't in vogue, and scarcely a decade later they were being made in earnest again.
While there are plenty reasons why they'd be less popular, their complete absence is notable, just the same as the ones missing from any pre-WW2 America in general. Likely because it would be impossible to make without either going into Wrong Think or changing history so hard to make it fit Leftie Sensibilities.
There was also the problem with WW2 multiplayer that as time went on, it became impermissible to portray the Nazi side as a fully playable, equivalent option.
I think it depends a lot on how much variety you can actually get out of a particular genre or setting. More-so when it comes to film and TV shows. When it comes to games you have a much wider range of options available since you're not just offering a linear story, but gameplay, combat, interaction, etc.
I do agree though, the complete absence is a little bit curious. Especially when it comes to games. Might be too much of a hard sell for publishers and developers to take their chances on.
I'd say that was true, excepting that multiple other genres have been done to death over the decades and still don't completely die out.
For a comparison, WW2 shooters were done to death in gaming over the 90s/00s to the point where Modern Warfare was able to basically shake the world up by not being so. But they never stopped being made after, they just weren't in vogue, and scarcely a decade later they were being made in earnest again.
While there are plenty reasons why they'd be less popular, their complete absence is notable, just the same as the ones missing from any pre-WW2 America in general. Likely because it would be impossible to make without either going into Wrong Think or changing history so hard to make it fit Leftie Sensibilities.
There was also the problem with WW2 multiplayer that as time went on, it became impermissible to portray the Nazi side as a fully playable, equivalent option.
I think it depends a lot on how much variety you can actually get out of a particular genre or setting. More-so when it comes to film and TV shows. When it comes to games you have a much wider range of options available since you're not just offering a linear story, but gameplay, combat, interaction, etc.
I do agree though, the complete absence is a little bit curious. Especially when it comes to games. Might be too much of a hard sell for publishers and developers to take their chances on.