When Homeworld Remastered Collection was released, Gearbox completely broke the usefulness of strategic formations due to the way they imported HW1 into the HW2 engine - or something like that anyway. I don't have direct experience because I was warned off the game by the one, sole Steam review which noticed this (the user also explained his issues in this video), as well as by remembering how much I hate Randy Pitchford and Gearbox. At that time, all the other reviews were saying how great HW:RC was.
From what I can tell, this still hasn't been officially fixed, fully, despite what the updates in that review say. I just found a reddit post from 1 year ago which says a player-made patch has to be used.
Lesson being, you can't trust when people tell you that a remaster is good, either. OG fans will overwhelmingly be blinded by their love of the original and fail to notice flaws introduced in the remaster, even huge ones. Or perhaps they simply don't care because of shiny new graphics and screen resolutions. I loved HW1 and that issue with formations would have completely ruined it for me. It blows my mind that anyone had high hopes for Gearbox's HW3, considering.
I take a grim sort of delight that they'll never be able to re-do Homeworld: Cataclsym, due to loosing the original files or some such.
I hated HW2 due to it's dynamic 'difficulty' scaling, and I only learned after the fact that they had imported that into the HW1 'remake'.
Any game dev who tries to introduce dynamic difficulty scaling into their RTS(or gaming as a whole) should be dragged out into the street and have things done to them that would get me banned off of youtube for saying. I loathe that type of bullshit.
When Homeworld Remastered Collection was released, Gearbox completely broke the usefulness of strategic formations due to the way they imported HW1 into the HW2 engine - or something like that anyway. I don't have direct experience because I was warned off the game by the one, sole Steam review which noticed this (the user also explained his issues in this video), as well as by remembering how much I hate Randy Pitchford and Gearbox. At that time, all the other reviews were saying how great HW:RC was.
From what I can tell, this still hasn't been officially fixed, fully, despite what the updates in that review say. I just found a reddit post from 1 year ago which says a player-made patch has to be used.
Lesson being, you can't trust when people tell you that a remaster is good, either. OG fans will overwhelmingly be blinded by their love of the original and fail to notice flaws introduced in the remaster, even huge ones. Or perhaps they simply don't care because of shiny new graphics and screen resolutions. I loved HW1 and that issue with formations would have completely ruined it for me. It blows my mind that anyone had high hopes for Gearbox's HW3, considering.
I take a grim sort of delight that they'll never be able to re-do Homeworld: Cataclsym, due to loosing the original files or some such.
I hated HW2 due to it's dynamic 'difficulty' scaling, and I only learned after the fact that they had imported that into the HW1 'remake'.
Any game dev who tries to introduce dynamic difficulty scaling into their RTS(or gaming as a whole) should be dragged out into the street and have things done to them that would get me banned off of youtube for saying. I loathe that type of bullshit.