So I had a solid play through of C&C recently, somewhat enjoyed it though I found the level design extremely frustrating in some cases and that was more to do with the original game than anything else remaster wise. However it turns out there's an extremely well known bug that hasn't been fixed where when you get to Soviet Mission 12 technically two bugs because it involves units suddenly becoming invincible for no reason and the fog of war not going away. Finished the Allied Campaign with zero problems.
This along with Baldur's Gate 2 in particular and their cultural vandalism of trying to introduce a bisexual character ( forgotten what she was supposed to be exactly but it was the wild mage ) in the game for no fucking reason makes me feel that remasters just shouldn't be a thing. Even with the best of intentions they seem to introduce bugs and never fix them and then to make matters worse because they deliberately wipe the original from the stores that means you can't get the game that would run absolutely fine without resorting to piracy.
Full re-work of the game or bust as far as I'm concerned, use the old assets if you have them, but I don't ever want to see them re-using horribly buggy and glitched code and they should put it on an up to date engine too to prevent problems.
I take a grim sort of delight that they'll never be able to re-do Homeworld: Cataclsym, due to loosing the original files or some such.
I hated HW2 due to it's dynamic 'difficulty' scaling, and I only learned after the fact that they had imported that into the HW1 'remake'.
Any game dev who tries to introduce dynamic difficulty scaling into their RTS(or gaming as a whole) should be dragged out into the street and have things done to them that would get me banned off of youtube for saying. I loathe that type of bullshit.
They fucked with the balance on C&C with difficulty modes as well and they did it to Baldur's Gate 2.