How long is the internet going to pretend that indie gaming is some kind of bastion of creativity and ingenuity? For YEARS, we have been assaulted with trailers of indie games that push the same propaganda as AAA games, if not worse than AAA games oftentimes. So many indie games have female protagonists, or LGBT, or black women as protagonists and are filled with SJW themes or marvel slop humor and dialogue. Even the ones that aren’t filled with that garbage tend to just make derivative games that regurgitate the same survival crafting, farming, souls-like, deck-building or roguelite/roguelike elements in their games. They are just as guilty of trend-chasing and soullessness as the AA and AAA studios.
You can tell me, “not all indie games are like that,” but if we are giving such leniency to indie gaming as a whole, why do we not do the same for AAA games? AAA games of today are complete slop, with a few exceptions mainly coming out of Japan, and I feel the same way about indie games nowadays.
Why do we continue to defend indie gaming when the indie gaming clique is overwhelmingly filled with the same SJWs who write for game media sites like Kotaku, or work in consultancy groups like Sweet Baby Inc? A big part of GamerGate was the relationship between indie devs and game journalists and how corrupt the relationship was and most likely still is, whether they were having sex for positive coverage, giving financial incentives such as profit-sharing for positive coverage or awards, or just getting positive coverage because they were good friends with the game journos without any disclosures by the game journos, indie devs were at the heart of all of this controversy and the fact that people are willing to give indie gaming a pass for all the woke shit they are inserting into their games is absurd.
It’s ok to praise indie games when they are done well, but it’s foolish to believe that the indie developers producing anything of actual value would be the ones who take over the industry and not the SJWs who are seemingly able to fail their way upwards.
i wish you were right, man. trannies run most popular games. ULTRAKILL sold gay pillows and added an anal vibrator mode and still became part of popular culture. celeste is so gay they retconned the main character into a tranny, still universally praised for just being super meat boy: gay edition.
join any indie game community, especially on discord, any of them, you'll see trannies as moderators and running the show where they try to make Early Porn Introduction a reality to as many minors as possible. it's bad out there.
Yeah, Celeste especially hurts because the game was actually good, and both the gameplay mechanics and music were solid.
But...it's a game meant for speedrunning. It shouldn't be a surprise, in hindsight, that one of the creators later started crossdressing and then retconned the main character. Ditto the music's composer. Ditto most of the major mod-makers.
I love speedrunning. I'm not autistic enough (in the internet and not clinical parlance) to be any good at speedrunning, but I am autistic enough to enjoy doing it. The groomers running the Discords are poisonous snakes who need to be kept off the Internet, but I can't help but feel pity for the autistic kids just wanting to get good at a video game, who stumble on these forums and get sucked into a world of degeneracy.
Nobody should have bought Celeste because it was made by the same dude that did Towerfall who came out as a vocal Sarkeesian supporter and anti-gamer very early on.
oh, also cuphead, which was not only legitimately fun (if hard as balls), but also delivered one of the most delicious self-own by a game "journalist" I've ever seen in my forty years on this beautiful blue marble.
FNAF (whatever your opinion on the game series itself) was literally made by a christian who donated to anti-abortion charities and almost got cancelled for it
agree to disagree. by your standards only call of duty, dota, and counter strike are successful AAA games.
I think all of those are successful. Obviously, Terraria, Minecraft, and Stardew Valley are on a whole other level, but ULTRAKILL and Celeste both made plenty of money and the complaints about them are due to the dev politics, not the gameplay.
I don’t like that the trannies got a win either, and I certainly don’t approve of the post-launch retconning into trans that Celeste did, but to say that they aren’t objectively successful because of the better results of the biggest indie games of all time seems like saying that your local minor league team that has a winning record and consistently fills their small stadium isn’t successful because they’re not the Yankees or the Red Sox.
You nailed it.
Worse yet is that way too many people keep saying the "pendulum is swinging the other way", but in reality, it's not. It's just swinging further left.
A lot of games that gamers now consider to be "good" are still Leftist propaganda, it's just not as bad as the more prominent Leftist propaganda.
For instance, all the people complaining about The Acolyte being "woke" will then go and watch The Boys, or Gen V, or Arcane and praise those shows as being "good". They're all Leftist, just some are more extreme than the other.
I see the same thing in gaming A LOT. People complaining that Suicide Squad was "woke" but then in the next sentence praise Baldur's Gate 3 as being "amazing!". Even though Baldur's Gate 3 is actually way more woke than Suicide Squad.
Sadly, the Left's plan is working; they're playing the long game and Gen Z and Gen Alpha are eating up a lot of their slop.
They have the two pots -- the hard boil pot featuring ultra-woke nonsense, and the soft-simmer kettle featuring moderate-woke nonsense. When the frog hops into the hard boil pot and recoils, it then hops into the soft-simmer kettle and claim that it's fine.