I get the idea behind community managers, but surely you've got one junior dev or manager or something that can handle that role, instead of the faggots that seem to be so common in that role (because most have no useful skills or refuse to apply themselves to something productive.) Someone that understands how people work, how gamers in particular work, and doesn't hate their community?
Community Manager is the equivalent of HR but outside the company. We never needed it, and we still don't need it, it's a fake job. Your day is literally to handle the worst of Discord and the worst of Twitter at the same time. That would eventually drive anyone crazy.
Yeah, in the early days it was collecting and filtering feedback and give it to the devs - and know where to post when the devs give an answer (like rule questions in pnp rpgs). Now it's just sitting on discord/twitter and posting shit while doing cleaning it up as jannies.
I get the idea behind community managers, but surely you've got one junior dev or manager or something that can handle that role, instead of the faggots that seem to be so common in that role (because most have no useful skills or refuse to apply themselves to something productive.) Someone that understands how people work, how gamers in particular work, and doesn't hate their community?
Community Manager is the equivalent of HR but outside the company. We never needed it, and we still don't need it, it's a fake job. Your day is literally to handle the worst of Discord and the worst of Twitter at the same time. That would eventually drive anyone crazy.
Yeah, in the early days it was collecting and filtering feedback and give it to the devs - and know where to post when the devs give an answer (like rule questions in pnp rpgs). Now it's just sitting on discord/twitter and posting shit while doing cleaning it up as jannies.