Environmental story telling (the terminal system, which has since evolved into text/audio logs and lore collectibles in many games)
Hell, story telling in general in video games (remember, at the time the bar for story telling basically was “you’re a marine killing demons on Mars”)
Online/network multiplayer
Edit: If you want to start an argument over my phrasing, just pretend I added the word “real-time” to every category that marathon pioneered. Obviously some text based / point and click adventure game which, devoid of its “storytelling” just about ceases to be a game at all, could be said to have “beaten” marathon to the punch, but I feel like you’re missing the point to argue that. It was pioneering because it had all these thingsand engaging gameplay (especially when considered for its time)
Marathon came out in 1994. The Bards tale: Tales of the Unknown came out in 1985, and definitely had a story and used environmental storytelling in the form of clues to find about the various maps a decade before Marathon. For that matter Ultima and Wizardry predate the bards tale, but not by near as much.
Yeah, I bet you could also find counter examples of and FPS and alt-fire and Dual wielding from before Marathon. I know for a fact that MUD's existed before then.
And I’d hardly call those point and click / text based adventures “games” in the same sense as marathon or doom. You’d never go back and play them without a mountain of personal nostalgia, whereas new players enjoy shit like doom and Tetris every day. They basically were interactive stories without much at all resembling “gameplay”.
You are talking out of your ass, these aren't the Serria games you are like Myst that you are thinking of. There is no pointing and clicking. Begone, Tourist.
And when you follow your link and click “reviews”, you’ll see that almost all of the positive ones are something like “worth every penny to relive my memories of 40 years ago”.
Marathon was great for its time. When it came out I was working at an advertising agency so all of the artists had high end Macs. Marathon came free with Filemaker Pro at the time, which we used for job management, so we all installed it. Good times ensued.
Mandalore has an excellent review series of the Marathon games, including the studio's game that preceded Marathon and set in the same universe. I recommend watching them all in order. (unless you want to play the games first)
Make sure you open up the settings and switch from the classic visuals to the v1.2 enhanced update I believe it’s called, it lets you play in native widescreen with a bunch of other improvements/quality of life features
Honestly, my computer has a problem at the moment. It starts up, but the opening screen for windows doesn't show up. No idea why, but I suspect my cat helped. I really don't know how to fix it from bios, so gaming will have to wait for the moment.
Shit huh...do you run your windows off an HDD or an SSD? I’ve had two OS-containing hard disks fail on me over the years and the problems caused sound a little similar to yours, especially the early stages of a failing HDD
edit: Interesting series of videos on marathon/early bungie shared by assassin47
https://m.youtube.com/playlist?list=PLfZTtT3IEdDjQTHu3NqLjOUX65d4cDG54
Also pioneered:
Alt fire for weapons
Dual wielding
Environmental story telling (the terminal system, which has since evolved into text/audio logs and lore collectibles in many games)
Hell, story telling in general in video games (remember, at the time the bar for story telling basically was “you’re a marine killing demons on Mars”)
Online/network multiplayer
Edit: If you want to start an argument over my phrasing, just pretend I added the word “real-time” to every category that marathon pioneered. Obviously some text based / point and click adventure game which, devoid of its “storytelling” just about ceases to be a game at all, could be said to have “beaten” marathon to the punch, but I feel like you’re missing the point to argue that. It was pioneering because it had all these things and engaging gameplay (especially when considered for its time)
Also “pioneered” != “was the first”
WTF are you on about?
Marathon came out in 1994. The Bards tale: Tales of the Unknown came out in 1985, and definitely had a story and used environmental storytelling in the form of clues to find about the various maps a decade before Marathon. For that matter Ultima and Wizardry predate the bards tale, but not by near as much.
probably a mac oldhead. it was an OK game for it's time. technically, it was impressive, for a mac.
Just proving that mac fags, like console peasants, aren't people.
Yeah I was gonna say games had good stories way before that. He must have meant shooty action games.
Yeah, I bet you could also find counter examples of and FPS and alt-fire and Dual wielding from before Marathon. I know for a fact that MUD's existed before then.
“Pioneered” != “the first”
And I’d hardly call those point and click / text based adventures “games” in the same sense as marathon or doom. You’d never go back and play them without a mountain of personal nostalgia, whereas new players enjoy shit like doom and Tetris every day. They basically were interactive stories without much at all resembling “gameplay”.
I'm sorry, what?
https://store.steampowered.com/app/843260/The_Bards_Tale_Trilogy/
You are talking out of your ass, these aren't the Serria games you are like Myst that you are thinking of. There is no pointing and clicking. Begone, Tourist.
That’s true BUT
https://m.youtube.com/watch?v=gNQ0DN8IXR4
that still looks like shit tbh
And when you follow your link and click “reviews”, you’ll see that almost all of the positive ones are something like “worth every penny to relive my memories of 40 years ago”.
Marathon was great for its time. When it came out I was working at an advertising agency so all of the artists had high end Macs. Marathon came free with Filemaker Pro at the time, which we used for job management, so we all installed it. Good times ensued.
Mandalore has an excellent review series of the Marathon games, including the studio's game that preceded Marathon and set in the same universe. I recommend watching them all in order. (unless you want to play the games first)
Just watched the first in the series, good overview and an enjoyable watch for sure
This game came out when I was 11 years old, and it scared the bejesus out of me. The setting, the aliens, everything about it gave me the creeps.
Looking back I can say, great atmosphere!
Well, I just got it.
Make sure you open up the settings and switch from the classic visuals to the v1.2 enhanced update I believe it’s called, it lets you play in native widescreen with a bunch of other improvements/quality of life features
Honestly, my computer has a problem at the moment. It starts up, but the opening screen for windows doesn't show up. No idea why, but I suspect my cat helped. I really don't know how to fix it from bios, so gaming will have to wait for the moment.
Shit huh...do you run your windows off an HDD or an SSD? I’ve had two OS-containing hard disks fail on me over the years and the problems caused sound a little similar to yours, especially the early stages of a failing HDD
SSD, but that does give me a clue what is happening.
Just a shot in the dark but:
Have you checked your bios boot order, making sure your OS drive is drive 0 (or 1 if 0 isn’t shown)?
https://m.youtube.com/watch?v=wLTusKkElcg
It’s possible your boot order somehow got messed up, which would explain the successful powering on but no real booting
This might be the answer. I will check it out later.