Act 2 felt fine but Act 1 is just insanely good overall, tons of extra things you can do etc. Act 2 it's less so but still somewhat open.
Act 3 is a travisty, you feel how it's lacking something. The only saving grave was imho the house of hope, was a cool area but even there I wish there were more choices.
Idk, the zone itself was the highlight of act 2, you lose all the polish that act 1 had plus the writing and dialogue took a sharp nosedive in act 2, at least in my opinion. Act 2 probably disappointed me more because it had more potential for lore and story than act 1 but felt bland.
Act 2 felt fine but Act 1 is just insanely good overall, tons of extra things you can do etc. Act 2 it's less so but still somewhat open. Act 3 is a travisty, you feel how it's lacking something. The only saving grave was imho the house of hope, was a cool area but even there I wish there were more choices.
Idk, the zone itself was the highlight of act 2, you lose all the polish that act 1 had plus the writing and dialogue took a sharp nosedive in act 2, at least in my opinion. Act 2 probably disappointed me more because it had more potential for lore and story than act 1 but felt bland.