Why does every game have a tranny community manager?
(media.scored.co)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (52)
sorted by:
To be fair directors of AAA games don't do technical work either, they're there for "creative vision" and other such nebulous creative bullshit to justify a higher wage than the actually skilled workers below them, just because it's their job to organize their workload.
Aye. It's a very old and very accurate meme of the technical and business world. Promoting the less competent to management and supervisory positions, since it's seen as safer or somehow more efficient than firing and replacing them. "Failing upwards".
It'd honestly work fine if they just dropped the pretense that that work is worth more pay. Having someone to babysit administrative tasks and balance workloads within a team is helpful, just don't pretend it isn't a job a million other midwits could easily do and price according to supply instead of a strict hierarchy=pay scale.
While I worry about the potential horrors that may yet be unleashed by AI, I am glad at least that the abstract labor of bean counters being performed by algorithms will minimize the human element because the kinds of people who gravitate to these kinds of jobs are often so bad at it that the ship would be better off without a captain. Not that programmers can't be insufferable faggots, but subsuming managerial tasks under tech will probably be better for us overall.